Open aapomm opened 8 years ago
Either slow down the rate of increase or segment them?? What approach would be best?
@chuckoy what is the segmented approach?
@aapomm Something like rather than gradually increasing it, have the game bump up the difficulty at certain points. You could also have just the generated words increase in difficulty or have just the speed increase at those breakpoints.
@chuckoy I'm not exactly sure, but I think I would prefer the gradual increase than the segmented approach. The game plays out continuously throughout a run, and a segmented "bump" might disrupt the flow. We would have to test this out ingame to know for sure.
The level jump seems abrupt since the generated words and speed increase in difficulty at the same time.