Closed Skyrimus closed 4 years ago
Good work! 👍
Hi @Skyrimus, I'm really excited about this PR. Tell me when you're done, so I can make a full review.
Hi @Skyrimus, I'm really excited about this PR. Tell me when you're done, so I can make a full review.
Ok. i write you later
@Skyrimus do not worry about failed checks, I'm still experiencing it
@Skyrimus do not worry about failed checks, I'm still experiencing it
Ok, now i fixing some lags
@aarcangeli you can merge PR
Why did you removed the x86 abi?
@aarcangeli because x86 libs don t get same CRC as arm and crash network between arm and x86 with CRC error in diff, if use only arm libs this works fine on x86 devices and not get error, because x86 devices can run arm binaries by houdini arm emualtion
if use only arm libs this works fine on x86 devices and not get error, because x86 devices can run arm binaries by houdini arm emualtion
omg really? cool. Did you tried to compile also for 64bit arm?
@aarcangeli, yes, tried, but it not works, maybe I destroyed something. You can try too?
I think it is time to merge PR :D
@aarcangeli, yes, tried, but it not works, maybe I destroyed something. You can try too?
I don't think implementing 64 bits is a priority for two reasons:
I think it is time to merge PR :D
Wait, I'm testing
- I don't think it gain a fps boost
Hmm, maybe
On linux and windows it builds fine and full work
Fixed now
All good
1) Fixed compilation on Linux 2) Compiled prebuilt bison for Linux x64 3) Compiled prebuilt flex for Linux x64 4) Compiled prebuilt ecc for Linux x64 5) Fixed afStarsPositions indexes 6) Fixed rendering map size on LoadingHook 7) Fixed paths in includes from \ slash to / 8) Full case sensitive paths and filenames fixed 9) Changes some classes for normal build in windows and linux 10) Fixed some float calculation 11) Fixed ShadowsMap in LightMixer (+ 5-6 fps) 12) Added new cheat Infinite Ammo 13) Fixed TFE and TSE maps rendering 14) Disabled smooth axes 15) https://github.com/aarcangeli/Serious-Sam-Android/pull/45/commits/a75fbec0b719b0e1aa8247f3e6ca5b048a719a29
A lot of improves and code fixes... Just check commits