The goaptest.lobster works fine, but I noticed while trying to change it to force other outcomes that it would not buy flour and make bread when I changed the states and costs.
Ends up being a syntax problem, where the action of "eat" was accidentally including the "s[hungry]--" in the else block.
The goaptest.lobster works fine, but I noticed while trying to change it to force other outcomes that it would not buy flour and make bread when I changed the states and costs.
Ends up being a syntax problem, where the action of "eat" was accidentally including the "s[hungry]--" in the else block.