Aardvark.Base is the foundation of the open-source Aardvark Platform for visual computing, real-time graphics, and visualization.
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Box3d/M44d (frustum) intersection method is now based on opengl clip-space #34
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madorjan opened 5 years ago
intersection method using a box3d and a frustum described by a M44d is now based on opengl clipspace instead of directx clipspace