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aardvark-platform
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aardvark.rendering
Aardvark.Rendering is a high-performance, dependency-aware rendering engine. It is part of the open-source Aardvark Platform for visual computing, real-time graphics, and visualization.
https://aardvarkians.com/
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Referenced nuget package `AssimpNet` on Linux looks for `libdl.so` instead of `libdl.so.2`
#105
jskripsky
opened
2 weeks ago
2
[GL] improved construction of VertexAttributeBindings
#104
luithefirst
closed
2 weeks ago
1
Mechanism to disable Hardware Features on a per-app level
#102
haraldsteinlechner
opened
8 months ago
1
Backface culling winding order reversed
#101
hyazinthh
closed
1 year ago
10
expose adaptive clearvalue parameter of renderTo function
#100
madorjan
closed
1 year ago
0
CSharp.Data.Adaptive not found
#99
haraldsteinlechner
closed
1 year ago
0
FontSquirrel is down, alternative? embedded free fonts with proper licences?
#98
haraldsteinlechner
closed
4 weeks ago
2
cannot create application [Framebuffer] samples must be one of set [1; 2; 4; 8; 16; 32; 64] but got 0
#97
haraldsteinlechner
closed
1 year ago
14
New assembler crashes on M1 in x64
#96
haraldsteinlechner
closed
2 years ago
14
[Vk] GenerateMipMaps slow
#95
krauthaufen
opened
2 years ago
2
Compute shader usability
#94
luithefirst
closed
1 year ago
3
Set VulkanApplication driver info logging verbosity to 4
#93
luithefirst
closed
2 years ago
1
HideCocoaToolbar got lost?
#92
haraldsteinlechner
closed
2 years ago
2
Text with backface culling
#91
luithefirst
closed
2 years ago
2
[Vk] Direct texture and framebuffer clears not implemented
#90
hyazinthh
closed
1 year ago
0
Intel IRIS workaround
#89
haraldsteinlechner
closed
2 years ago
1
Enabling ConservativeRaster creates InvalidEnum on Intel IRIS devices
#88
haraldsteinlechner
closed
2 years ago
0
BackendConfiguration.Debug breaks DepthBuffer
#87
haraldsteinlechner
closed
2 years ago
1
Intel IRIS Problems
#86
haraldsteinlechner
opened
2 years ago
7
Shader cache for compute/raytracing shaders
#85
luithefirst
closed
1 year ago
1
Linux Support currently broken
#84
haraldsteinlechner
closed
1 year ago
2
MoltenVK support
#83
haraldsteinlechner
closed
2 years ago
5
Switch to GLFW for VulkanApplications
#82
haraldsteinlechner
closed
2 years ago
0
switch to official (new) AssimpNet
#81
haraldsteinlechner
closed
2 years ago
3
Proper support for fast, hardware-supported compressed texture formats from file
#80
haraldsteinlechner
closed
2 years ago
3
ARM64/M1 support
#79
haraldsteinlechner
opened
3 years ago
0
Not suppported features, proper workarounds
#78
haraldsteinlechner
opened
3 years ago
2
Remove Aardvark.PixImage.DevIL reference
#77
luithefirst
closed
2 years ago
2
[Vk] Implement dynamic / changeable shaders
#76
hyazinthh
closed
1 year ago
0
Newlocks
#75
luithefirst
closed
3 years ago
0
[Vk] Implement dynamic sampler states
#74
hyazinthh
closed
3 years ago
1
[VR] Vk/GL, different behaviours/different ViewTrafos/Runtime etc
#73
haraldsteinlechner
opened
3 years ago
2
[GL] Reproduce and fix NewRenderTask issues
#72
hyazinthh
closed
3 years ago
3
Remove/Skip SceneGraphCompletenessCheck
#71
luithefirst
closed
3 years ago
6
Concurrency test
#70
haraldsteinlechner
closed
3 years ago
0
ResourceManagement related/RenderTask run related concurrency issues
#69
haraldsteinlechner
closed
3 years ago
6
Shader caches do not work as intended with IFrameBufferSignature
#68
luithefirst
closed
3 years ago
2
Cleanup VR Application API with and consolidate with RenderTaskNew
#67
haraldsteinlechner
opened
3 years ago
0
DepthRange / FShade configuration
#66
luithefirst
closed
1 year ago
1
Cleanup of OpenGlApplication/Runtime initialization
#65
luithefirst
closed
3 years ago
0
Improve error reporting when library function cannot be loaded
#64
luithefirst
opened
4 years ago
1
Allow WriteBuffers attribute to be dynamic
#63
luithefirst
closed
3 years ago
2
Synchronization API / Fences
#62
luithefirst
opened
4 years ago
0
QueryObjects API
#61
luithefirst
closed
3 years ago
1
RenderTask.Dispose needs transaction
#60
haraldsteinlechner
closed
3 years ago
2
Error on running Hello world or other examples
#59
7sharp9
closed
3 years ago
24
make RenderObject a class instead of record
#58
luithefirst
closed
1 year ago
0
rework IndirectBuffer API
#57
luithefirst
closed
4 years ago
4
cleanup IResizeBuffer, IMappedBuffer, IMappedIndirectBuffer
#56
luithefirst
closed
4 years ago
1
refactor DrawCalls/IndirectBuffer of RenderObject
#55
luithefirst
closed
4 years ago
1
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