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aaron-meinema
/
rustboy
MIT License
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load card now added
#52
aaron-meinema
closed
9 months ago
0
init function added to cpu
#51
aaron-meinema
closed
9 months ago
0
sra added
#50
aaron-meinema
closed
9 months ago
0
sla added
#49
aaron-meinema
closed
9 months ago
0
rr added
#48
aaron-meinema
closed
9 months ago
0
rl added
#47
aaron-meinema
closed
9 months ago
0
rrc added
#46
aaron-meinema
closed
9 months ago
0
added some default flags that i forgot
#45
aaron-meinema
closed
9 months ago
0
added rlc
#44
aaron-meinema
closed
9 months ago
0
reordered opcode match
#43
aaron-meinema
closed
9 months ago
0
16 bit add added
#42
aaron-meinema
closed
9 months ago
0
added basic window
#41
aaron-meinema
closed
9 months ago
0
fixed sprites they actually render now
#40
aaron-meinema
closed
9 months ago
0
5 render sprites
#39
aaron-meinema
closed
9 months ago
0
rra added
#38
aaron-meinema
closed
9 months ago
0
rrca added
#37
aaron-meinema
closed
9 months ago
0
rla added
#36
aaron-meinema
closed
9 months ago
0
fixed bit 0 on carry
#35
aaron-meinema
closed
10 months ago
0
rcla added
#34
aaron-meinema
closed
10 months ago
0
simplified code
#33
aaron-meinema
closed
10 months ago
0
ld 16bit added
#32
aaron-meinema
closed
10 months ago
0
16bit dec added
#31
aaron-meinema
closed
10 months ago
0
finish stop command after renderer code is finished
#30
aaron-meinema
opened
10 months ago
0
added 16 bit inc
#29
aaron-meinema
closed
10 months ago
0
finished stop for now
#28
aaron-meinema
closed
10 months ago
0
nop added
#27
aaron-meinema
closed
10 months ago
0
joypad fixed
#26
aaron-meinema
closed
10 months ago
0
21 add debug text
#25
aaron-meinema
closed
10 months ago
0
refactor error handling
#24
aaron-meinema
opened
11 months ago
0
Refactor main
#23
aaron-meinema
opened
11 months ago
0
add joystick
#22
aaron-meinema
closed
10 months ago
0
add debug text
#21
aaron-meinema
closed
10 months ago
0
added scf
#20
aaron-meinema
closed
1 year ago
0
CPU opcode STOP
#19
aaron-meinema
closed
10 months ago
0
CPU opcode NOP
#18
aaron-meinema
closed
10 months ago
0
test wrong cpl test
#17
aaron-meinema
closed
1 year ago
0
9 cpu opcode ccf
#16
aaron-meinema
closed
1 year ago
0
Research Gameboy specific cpu and use its bootrom
#15
aaron-meinema
opened
1 year ago
0
Create pallette converter
#14
aaron-meinema
opened
1 year ago
0
Create tile data pre render with 3 banks indication
#13
aaron-meinema
opened
1 year ago
1
added settings with render scale
#12
aaron-meinema
closed
1 year ago
0
background can render
#11
aaron-meinema
closed
1 year ago
0
Create settings with serialization
#10
aaron-meinema
closed
1 year ago
0
CPU opcode CCF
#9
aaron-meinema
closed
1 year ago
0
CPU opcode CPL
#8
aaron-meinema
closed
1 year ago
0
CPU opcode SCF
#7
aaron-meinema
closed
1 year ago
0
Make sure no more sprite on line get rendered correctly
#6
aaron-meinema
opened
1 year ago
0
Render sprites
#5
aaron-meinema
closed
9 months ago
0
Render the foreground
#4
aaron-meinema
opened
1 year ago
0
Render the background
#3
aaron-meinema
closed
1 year ago
0
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