It just shows the instance number, like 90 in the log, instead of the name "Gonmeregan".
I also tested with the following fake entry
function Deathlog_DeathAlertFakeDeath()
local r = math.random(1, 100)
local s = nil
for k, _ in pairs(id_to_display_id) do
if r == 0 then
s = k
break
end
r = r - 1
end
local fake_entry = {
["name"] = UnitName("player"),
["level"] = UnitLevel("player"),
["race_id"] = 3,
-- ["map_id"] = 1429,
["instance_id"] = 90, --34,
["class_id"] = 9,
["source_id"] = s,
["last_words"] = "Sample last words, help!",
}
alert_cache[UnitName("player")] = nil
Deathlog_DeathAlertPlay(fake_entry)
end
90 is Gnomeregan's number, but the instance name is not displayed.
When user dies in field it displays fine but when user dies in instance ( Deadmines etc ) it does not display.
It just shows the instance number, like
90
in the log, instead of the name "Gonmeregan".I also tested with the following fake entry
90
is Gnomeregan's number, but the instance name is not displayed. When user dies in field it displays fine but when user dies in instance ( Deadmines etc ) it does not display.