Recently I added the idea of asset paths. These paths are specified by the default_assets.cfg configuration file. You can also load your own new files. This works pretty well now, but needs to be reviewed and documented somewhat. There are a few asset types that are not yet supported (materials). This should probably be done after resolving the issue around textures and cube_map_textures.
Recently I added the idea of asset paths. These paths are specified by the
default_assets.cfg
configuration file. You can also load your own new files. This works pretty well now, but needs to be reviewed and documented somewhat. There are a few asset types that are not yet supported (materials). This should probably be done after resolving the issue around textures and cube_map_textures.