Should we switch to trimesh for obj loading? It seems like a really good library, but also has some quirks. Sometimes it returns multiple meshes from a single obj for example. Need to:
Figure out if we should switch to this (probably loads faster and is more feature-rich than my thing)
If so, figure out what kind of meshes we support loading and document this, while also doing some checks when meshes are loaded to make sure they don't have any unsupported features or weirdness that might break renderpy to raise meaningful errors.
Should we switch to trimesh for obj loading? It seems like a really good library, but also has some quirks. Sometimes it returns multiple meshes from a single obj for example. Need to: