Right now the camera is strictly orthographic and built into the Renderer. Using a camera object that has camera parameters like Perspective/Orthographic, Screen size, FOV, etc would be good. This would also allow for multiple cameras to render the scene to different panels.
Right now the camera is strictly orthographic and built into the Renderer. Using a camera object that has camera parameters like Perspective/Orthographic, Screen size, FOV, etc would be good. This would also allow for multiple cameras to render the scene to different panels.