aashishrai3799 / Towards-Realistic-Generative-3D-Face-Models

3D face model that can generate high-quality mesh and texture
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Clarifications regarding texture synthesis #22

Open aashishrai3799 opened 6 months ago

aashishrai3799 commented 6 months ago

Hi Everyone,

Thank you for your ongoing engagement with the code and for bringing up concerns regarding its functionality. Upon attempting to replicate the GitHub code, I observed that the texture synthesized with the AlbedoGAN pretrained weights exhibits artifacts, indicating a potential issue with the checkpoint. I will look into this, and update the checkpoint if required.

In the meantime, I would like to highlight that you can still utilize the texture derived from the cylindrical mapping of the 2D image to UV-coordinates. This approach, implemented solely with the GitHub code, yields near-perfect textures and remains a viable option.

BlockchainPunks commented 6 months ago

You still need to provide an actual output example - mesh and texture as nothing so far demonstrates any of this works. Generate some actual output then upload to repro so we can tell this project is just a dud.

aashishrai3799 commented 6 months ago

Just released some demo results for both synthesis and reconstruction tasks. Thanks, and let me know if you've any questions regarding these sample results.