aashishrai3799 / Towards-Realistic-Generative-3D-Face-Models

3D face model that can generate high-quality mesh and texture
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Clarifications regarding texture synthesis #22

Open aashishrai3799 opened 11 months ago

aashishrai3799 commented 11 months ago

Hi Everyone,

Thank you for your ongoing engagement with the code and for bringing up concerns regarding its functionality. Upon attempting to replicate the GitHub code, I observed that the texture synthesized with the AlbedoGAN pretrained weights exhibits artifacts, indicating a potential issue with the checkpoint. I will look into this, and update the checkpoint if required.

In the meantime, I would like to highlight that you can still utilize the texture derived from the cylindrical mapping of the 2D image to UV-coordinates. This approach, implemented solely with the GitHub code, yields near-perfect textures and remains a viable option.

BlockchainPunks commented 11 months ago

You still need to provide an actual output example - mesh and texture as nothing so far demonstrates any of this works. Generate some actual output then upload to repro so we can tell this project is just a dud.

aashishrai3799 commented 11 months ago

Just released some demo results for both synthesis and reconstruction tasks. Thanks, and let me know if you've any questions regarding these sample results.