Closed GoogleCodeExporter closed 9 years ago
Thank you for the post.
acknowledged that, and this is awesome I think.
But it should be the task of ffmpeg team, however I want to realize it myself.
And I don't have a mac with the latest hardware.
I will keep it on the list.
Original comment by zongyao.qu
on 25 Apr 2010 at 8:47
Although not entirely related, I read this:
http://blog.kaourantin.net/?p=89
in which I discovered this (CAOpenGLLayer Class Reference):
http://developer.apple.com/mac/library/documentation/GraphicsImaging/Reference/C
AOpenGLLayer_class/I
ntroduction/Introduction.html
So it looks like both frameworks are desirable to truly have accelerated video?
Cheers,
R.
Original comment by goo...@amsi.org.au
on 29 Apr 2010 at 10:06
As far as I read,
TN2267 is only for decoding, CAOpenGLLayer is for rendering.
MPlayerX is already using CAOpenGLLayer for rendering for the very beginning.
: )
Original comment by zongyao.qu
on 30 Apr 2010 at 3:09
Issue 135 has been merged into this issue.
Original comment by zongyao.qu
on 29 Jun 2010 at 10:31
Issue 198 has been merged into this issue.
Original comment by zongyao.qu
on 17 Nov 2010 at 12:45
Hi,
With the growing popularity of 720p and 1080p matroska files, I believe this
has to be implemented rather sooner than later. On laptops, GPU decoding would
increase efficiency and lower battery usage. This lack of hardware acceleration
outside Quicktime (Very limited flexibility) and Plex (Not very friendly) is
irritating.
My coding skills are rather limited, but I would be willing to learn if the
learning curve is not too steep. Could it be done? What is the work load of
implementing such a feature?
If someone else is willing to implement it, I'd be willing to send a donation
for your effort. I'm sure we could find a few souls around here willing to do
the same. I can test it while it's in beta, if such testing is required.
Original comment by o.bes...@gmail.com
on 14 Jul 2011 at 6:02
XMBC has already implemented this.
But for MPlayerX, the best is to do it in ffmpeg.
But I have to say that, ffmpeg is really hard to handle.
I also I have no machine for testing now.
Original comment by zongyao.qu
on 14 Jul 2011 at 7:47
Original comment by zongyao.qu
on 19 Aug 2011 at 12:18
Issue 738 has been merged into this issue.
Original comment by zongyao.qu
on 9 Jan 2012 at 8:25
Everybody who wants this make a little donation so he can buy a new Mac!
Original comment by i...@iksnet.it
on 18 Jan 2012 at 12:24
There is a patch for ffmpeg which supports VDA
https://github.com/dilaroga/ffmpeg-vda
It would be super cool to implement it in MplayerX.
Original comment by D.Vutshi
on 19 Feb 2012 at 11:09
Ooops. the OS X Video Decoder Acceleration (VDA) support has already been added
to ffmpeg in version 0.9
Original comment by D.Vutshi
on 21 Feb 2012 at 12:38
added into ffmpeg does not mean it could be taken advantage from mplayer.
HW decoder is too much different from SW ones.
I have some discussion with mplayer developers, it takes time to make mplayer
use the vda decoder in ffmpeg.
Original comment by zongyao.qu
on 22 Feb 2012 at 1:46
Really would like to see this feature rather sooner than later. If you get this
working in MPlayerX it will soon be the number 1 media player on OS X, cause
there are no alternatives.
Perian is dead.
VLC is crap and developers there stated that they won't implement VDA in the
near future.
XMBC and Plex, which already use VDA and thus have only around 10% CPU usage,
are bloated.
MPlayerX has the chance to become the one and only. And a lot of people would
be willing to pay or donate for this feature.
Original comment by lx.stei...@gmail.com
on 7 Jun 2012 at 2:21
Movist from the apple app store implements VDA. So Quictime, Plex, and Movist
are the only options for OS X.
Original comment by Sar...@gmail.com
on 7 Jun 2012 at 2:25
Actually, vlc is already adding support for VDA. See here:
http://feepk.net/vda-decoder-support
the binary available on git hub works, but is audio and video sync is slightly
off.
Original comment by txfurt...@gmail.com
on 23 Jun 2012 at 2:46
VDA support added in 1.0.16 and boosted in 1.0.17
Original comment by supp...@mplayerx.org
on 2 Sep 2012 at 8:28
great to know, and just noticed the appstore shenanigans, good to know
the app will keep all its features even if it means leaving the store...
make sure people know it, because I just discovered it from following this
technote, even though I'm subscribed to macupdate RSS
Original comment by federico...@gmail.com
on 2 Sep 2012 at 12:03
VDA works very well in 1.0.17. Thanks!
Original comment by D.Vutshi
on 7 Sep 2012 at 9:41
Original issue reported on code.google.com by
federico...@gmail.com
on 24 Apr 2010 at 6:16