Closed aawadall closed 5 years ago
I'd be far more comfortable using Unity with C# than anything else, if that's okay :) I would be up for learning a new technology, but I probably wouldn't be very useful with it!
Regarding game layout, I think a 2D game would be a lot more manageable from both a level design and art creation point of view, especially given the time constraints we have.
can we export a unity game to the web?
You can export it to WebGL which I imagine should be okay (sorry, I'm not too good with web technologies)!
The GameOff rules say that we only need to submit a link to the GitHub repository. That said, it would probably be a good idea to include some web builds in the repository so that people can play the game.
C# + Unity
By the time we're done with our story, we need to plan for development. What technology stack should we use in terms of