Closed trsctr closed 3 months ago
at the moment: ball movement exists, although bounces from collision detection with paddles is missing, as well as bouncing from paddles. collision and bounce with wall exists.
Game now runs in the server and is already somewhat integrated with channels, but can only run a single game session for now. Ditching django for this and configuring the game server in socket.io, that's a separate task
Branch Name:
feature/006-server-side-game-logic
Description:
Develop the backend business logic to manage game mechanics for a Pong game, including ball movement, paddle interactions, scoring mechanisms, and real-time synchronization of game state between players. Refer to game design doc in wiki for more information.
Tasks:
Implement Methods Defined in Previous Issue:
Calculate Ball Movements:
Receive and Validate Paddle Positions:
Manage Game State:
Scoring Mechanisms:
Definition of Done:
Acceptance Criteria: