Open GoogleCodeExporter opened 9 years ago
Issue 236 has been merged into this issue.
Original comment by pmerl...@googlemail.com
on 18 Dec 2009 at 9:30
Can you find out more about Google Voice calls where no sound can be heard,
please. Is
this a callback, and does this apply to all incoming calls?
Original comment by pmerl...@googlemail.com
on 23 Dec 2009 at 3:47
Thank you for looking into this. I just did some additional tests to verify my
earlier findings. All these tests are on WiFi with a good signal. Test 2b below
is
interesting.
Test 1. I used Google Voice to initiate a call with a headset plugged in. The
person
I called heard me, but I did not hear their phone ringing and I did not hear
them
speak.
Test 2. The person called me back through my Google Voice number. The headset
was
plugged in. I answered. They could hear me. I could NOT hear them.
Test 3. The person called me back through my Google Voice number again. I did
NOT
have a headset plugged in. The call quality was good. We could both hear each
other
and the volume was OK.
I repeated similar tests with a different person.
Test 1b. The 2nd person called me through my Google Voice number. The headset
was
plugged in. Same result as prior test: I could not hear them. They could hear
me (but
with a lot of static).
Test 2b. The 2nd person called me again through my Google Voice number. The
headset
was not plugged in. This time I answered the call and immediately plugged the
headset
in. We could both hear each other.
Test 3b. I called the person using the Droid's phone app. The call went through
Sipdroid, as it should with my settings. My headset was plugged in. We could
both
hear each other.
The lack of sound (on my end) applies to INCOMING calls IF a headset is plugged
in
and I'm using Sipdroid/Gizmo5/Google Voice. It does not matter if the call is a
GV
Callback or a regular incoming call. If the headset is plugged in, I will not
hear
any sound on the INCOMING call.
FYI, outgoing calls are always OK (with or without headset).
Original comment by davidshi...@gmail.com
on 23 Dec 2009 at 4:42
Could a muting function be getting invoked when the headset is plugged in? I
noticed
something earlier so I did a test to confirm:
Test 1. No headset. Allow incoming call to ring without answering. It continues
to
rings as expected.
Test 2. Headset plugged in. Allow incoming call to ring without answering. It
rings
for about 1 second (less than 2 seconds for sure) and then ringing is muted. No
sound.
My guess is that the Droid thinks a phone call is coming is and that it should
mute
the media player functionality. Obviously, Sipdroid needs the media player
functionality. Could this explain what I'm seeing in my tests?
Original comment by davidshi...@gmail.com
on 23 Dec 2009 at 4:51
Thank you for working on this issue. I did some additional testing today in an
attempt to contribute any insights that I can.
I repeated the tests as before using 1.2.1. The results were the same. Then I
installed 1.2.3. I tested the music pause during call issue and that is indeed
fixed.
(Thank you!) But my other sound issues, as reported above, were the same - not
fixed
yet.
So then I experimented, looking for a work around. I may have found one. (BTW,
as one
symptom of this issue, When a call comes in and the headset is plugged in, the
ringer
will be muted after about 1 second.)
The workaround is:
1. when the phone is ringing, but before answering, adjust ringer volume. (It
will
still be muted and this seems to have no effect, but I think it is a required
step.)
2. after answering the call, adjust media volume.
Result: now I can hear the other party normally, even on incoming calls when
using a
headset. I have repeated it 3 times with success. In practice, I simply hit the
volume key a few times before and immediately after answering the call and
sound
works as expected after that.
This is a very simple workaround. And it does seem to indicate that a mute
function
is being called inappropriately. I hope that helps in your troubleshooting.
Please
contact me if you want more help testing.
Original comment by davidshi...@gmail.com
on 24 Dec 2009 at 4:09
This issue also exists on the Nexus One running Android 2.1 and Sipdroid 1.2.4
beta.
The steps to reproduce it are the same. I'm using WiFi and 3G and Gizmo.
Original comment by qipu...@gmail.com
on 6 Jan 2010 at 7:50
I have a Droid and a Nexus One. I have this forced-mute issue for incoming VoIP
calls
on both phones. I am using Sipdroid 1.2.4 beta and Gizmo.
I set up Sipdroid as shown here:
http://davestechshop.net/VoIP-on-Motorola-Droid-With-Sipdroid-Gizmo-GoogleVoice-
Free-Calls
However, I may have found a workaround on the Nexus One. After I installed the
official Google Voice app (build 0.3.0) on my Nexus One, the problem of volume
being
"force muted" on incoming VoIP calls was resolved. My other settings remain the
same
as shown in the link above.
I tried the same workaround on the Droid. It did NOT work. BTW, in side by side
comparison tests (over many calls) using WiFi, Sipdroid and Gizmo, the Droid
has much
better VoIP call quality than the Nexus One. Unfortunately, the Droid has the
forced-mute bug and the Nexus One at least has a workaround.
Original comment by davestec...@gmail.com
on 8 Jan 2010 at 6:08
I found out that fring doesn't suffer from this problem. I tested fring on both
a
Droid and a Nexus One. The forced-mute on incoming calls with a headset does not
happen with fring. This is true with both the SIP and Skype add-ons. I tested
using
Gizmo and Skype. The bug does not exist.
Unfortunately, fring is not reliable. Sipdroid is a much more reliable product.
But I
just wanted to give you another reference point. This test proves that the
hardware
can indeed work correctly, with regard to this issue.
If I can be of further help, please let me know. Thanks for your excellent
product.
Original comment by davestec...@gmail.com
on 11 Jan 2010 at 4:37
More feedback. This problem also happens when using PBXes. The original report
mentioned Gizmo. I confirmed this problem with PBXes and CallCentric. Thanks
for your
attention to this.
Original comment by davestec...@gmail.com
on 12 Jan 2010 at 1:52
Can you check if attached version fixes the problem? Maybe volume is not
correctly set
yet but it might not mute.
Original comment by pmerl...@googlemail.com
on 12 Jan 2010 at 10:05
I am installing the attached apk at this very moment. I will report back after
24
hours of use. Thanks.
Original comment by davestec...@gmail.com
on 13 Jan 2010 at 1:42
The apk in comment 10 doesn't resolve this issue. Volume is muted on incoming
calls
with a headset still.
But maybe this feedback will help:
1. the workaround given in comment #5 no longer works.
2. plugging a headset in after the call is answered still works around the bug.
3. without a headset, the phone's ringer volume is reduced after the first ring
now.
This is a new bug in this (test) version.
Basically, this test version goes the wrong direction, but maybe that will help
identify what is happening.
To test this apk, I uninstalled the market version and installed this apk and
entered
all settings from scratch.
Thanks for your work on this. I am ready to do more testing when needed.
Original comment by davestec...@gmail.com
on 13 Jan 2010 at 1:57
can you post or email the source code for the apk in comment #10?
Original comment by davestec...@gmail.com
on 13 Jan 2010 at 2:01
OK. Can you test attached image as well, please?
Original comment by pmerl...@googlemail.com
on 13 Jan 2010 at 2:15
> Can you test attached image as well, please?
Sure. Installing now...
Thanks.
Original comment by davestec...@gmail.com
on 13 Jan 2010 at 2:21
The apk from comment 14 has very similar behavior to the one from comment 10.
The
volume is still muted. Issue not resolved yet.
The workaround from comment 5 still does not work in this image. But some
strange and
interesting behavior is seen. I'll describe exactly what I am seeing.
1. headset plugged in and phone awake.
2. initiate call from Google Voice website. Call comes in.
3. hear one ring in headset, then volume is immediated muted.
4. moving the volume rocker down/up (from comment 5 workaround) has no effect
now.
5. answer call by sliding box on screen up.
6. no sound is heard (expect to hear called party's phone ringing).
7. moving the volume rocker down/up (from comment 5 workaround) shows volume is
off
initially. Volume up on rocker increases volume a couple notches, then
continuing to
press volume up reduces volume by a notch. Continuing to press volume up
thereafter
alternately increases a notch then reduces it a notch, as shown on the "volume
level
bar" on the screen. But it never becomes unmuted. Pressing volume down
immediately
moves the on-screen bar to zero level.
So, with this image, the phone's volume rocker behavior is very strange. :)
I repeated a test where the phone's screen was locked when the incoming call
came.
Same results.
I'll keep testing.
Original comment by davestec...@gmail.com
on 13 Jan 2010 at 2:42
typo fix:
3 should be
3. hear one ring in headset, then volume is immediately muted.
Original comment by davestec...@gmail.com
on 13 Jan 2010 at 2:44
Third attempt! I have removed setMode() call.
On the first attempt I tried another stream type. The second attempt was also
with the
other stream type and without setMode(), too.
Original comment by pmerl...@googlemail.com
on 13 Jan 2010 at 10:41
I will test now and give some feedback ASAP :)
Original comment by davestec...@gmail.com
on 13 Jan 2010 at 10:56
SipAgent has this problem too.
Original comment by qipu...@gmail.com
on 13 Jan 2010 at 11:09
The apk from comment 18 doesn't resolve this issue yet. Volume is muted on all
incoming calls with a headset. This happens on call-backs from GV and normal
incoming
calls (routed via PBXes.com).
With "18" the workaround from comment 5 is again working. I hear one ring in the
headset, then ringer volume is muted. I do a down/up change in volume, then
answer
the call. For an instant, I hear the normal background noise (as is expected on
any
call) but then the sound is completely muted. A second down/up change in volume
is
required, and then the caller can be heard and the conversation goes on
normally.
Original comment by davestec...@gmail.com
on 13 Jan 2010 at 11:14
Let's try another change based on the workaround that you have found.
Original comment by pmerl...@googlemail.com
on 14 Jan 2010 at 1:36
This may surprise you, but the apk from comment 22 doesn't resolve the issue.
?!?
At first I thought maybe I didn't install the right apk, but in the
notifications
menu I now have a choice for "mute dial sounds", so I know this is the new code.
The workaround still works with this version.
The Android API must make this difficult... or is it the Droid hardware?
I am happy to keep testing. Thanks for working on this.
FYI, each time I am uninstalling the prior version before installing the new
one. I
enter all the settings each time. I'm using PBXes, CallCentric and good WiFi
for testing.
Original comment by davestec...@gmail.com
on 14 Jan 2010 at 2:46
I did some more very careful testing. The workaround is slightly different with
the
apk from #22. Now, only the first down/up volume change is required. Previously
two
down/up's were required.
Now, I only need to do a down/up after the first ring but before answering the
call.
Then the call proceeds fine with 2-way sound as expected.
Original comment by davestec...@gmail.com
on 14 Jan 2010 at 3:04
[deleted comment]
What does the status change indicate?
If you are not going to fix it now, the latest code is an improvement. Only one
down/up volume change is actually much better than having to do two. So keep
this
change in the code please -- at least until it is completely resolved. Thanks.
Original comment by davestec...@gmail.com
on 14 Jan 2010 at 4:44
This must be a bug of the operating system, but we are getting closer. You
don't need
to uninstall before installing the updated apk.
Original comment by pmerl...@googlemail.com
on 14 Jan 2010 at 4:49
I will test again right away. Thanks for continuing to work on this. :)
I figured it must be a strange bug of some type.
Original comment by davestec...@gmail.com
on 14 Jan 2010 at 4:59
It is a lot easier and faster to test without uninstalling the prior version.
Thanks
for letting me know that is OK.
The version from #27 does not resolve the issue.
The workaround from comment #24 is the same.
Here are more details:
* Ringer is muted after first ring.
* Do a down/up volume change after first ring, as required by workaround.
* After down/up vol change, a beep is heard in the headset. Ringer is still
muted (no
more ringing is heard, no matter what).
* Answer call and it works well.
If a call comes in and I do NOT do the down/up volume change after the first
ring, I
hear no sound when I answer the call. Doing the down/up volume change after
answering
the call does not work. No sound will be heard.
Original comment by davestec...@gmail.com
on 14 Jan 2010 at 5:35
Can you activate "Auto-answer in use" in Call Options and let me know the
results,
please?
Original comment by pmerl...@googlemail.com
on 14 Jan 2010 at 5:57
I'm reporting on 3 test calls.
1. First call. With "auto-answer in use" enabled, the call came in, my phone
vibrated
instead of ringing, Sipdroid answered the call, I heard a brief period of normal
background noise indicating the call was connected, then I heard nothing, so I
hung up.
2. The phone rang and did not auto-answer. Having not used that setting before,
I
wonder if it disabled itself after each call was auto-answered. Checked
settings, and
no, it is still enabled. For some reason, auto-answer didn't auto-answer. :)
3. "auto-answer in use" still enabled, call came in, my phone vibrated, Sipdroid
answered, I heard a brief period of normal background noise indicating the call
was
connected, then I heard the other party and the call worked. Success. :)
I am running the apk from comment 27.
It looks like "auto-answer in use" will defeat this bug. I think maybe the
setting
didn't really take effect until the 3rd call. I will test some more and see.
Original comment by davestec...@gmail.com
on 14 Jan 2010 at 8:14
Maybe my screen was off for call #2 above. I did not note that. But as I am
doing
more tests, I see that "auto-answer in use" only answers if my phone is awake,
as the
name would imply :)
It is clear now that when "auto-answer in use" answers the call, the forced-mute
issue is not present.
Original comment by davestec...@gmail.com
on 14 Jan 2010 at 8:19
Sorry for spamming multilple messages...
Whether the "auto-answer in use" setting is checked or not is not important
here.
What matters is whether the call is actually answered automatically or not.
That wasn't clear to me until just now. I hope I have explained it clearly.
I can see that you are indeed getting close to resolving this.
Original comment by davestec...@gmail.com
on 14 Jan 2010 at 8:22
It is like walking in the fog catching this weird bug because I don't have such
devices
here. You are "lucky" that you have both Nexus and Droid to try with. We might
be lucky
that attached file also works for ringing and manually answered calls. I am
injecting a
small beep at the beginning of a call now.
Original comment by pmerl...@googlemail.com
on 14 Jan 2010 at 10:06
I do feel lucky. But we didn't get lucky yet with regard to this issue being
resolved
by the apk from #34.
Here's my report on the latest image:
1. With "auto-answer in use" checked, when the call is auto-answered, the sound
is
fine. Volume is not muted.
2. The short workaround from #24 doesn't work now.
3. The original double down/up vol change from #5 doesn't work now either.
4. Unplugging the headset before a call comes in and plugging it back in after
the
call is answered still works around the issue.
5. I did not hear a small beep at the beginning of the call. Should this be
audible
both with and without a headset? Is it audible on incoming calls only?
Original comment by davestec...@gmail.com
on 14 Jan 2010 at 10:54
[deleted comment]
As another workaround I have added the option to select a silent ringer for the
next
release of Sipdroid.
Original comment by pmerl...@googlemail.com
on 15 Jan 2010 at 8:17
I am having similar problems on the Nexus One. No sound whatsoever with Sipdroid
(either running 3G or Wifi). I can place and receive calls but both with and
without
the handset all calls are muted. Furthermore, placing mobile calls (i.e. non SIP
based) when the SIP client is running in the background also silences mobile
calls.
Only quitting the Sipdroid client will re-enable mobile calls. Any advice? -
there
some to be a rather large bug with the Nexus (not least combined with the
terrible
irratic handover between 2G and 3G networks).
Original comment by stortebe...@gmail.com
on 15 Jan 2010 at 1:32
> As another workaround I have added the option to select a silent ringer for
the next
release of Sipdroid.
Just now I did a test by setting my ringer to vibrate only. Using a Droid under
the
same test conditions as above, with headset plugged in, everything works as
expected
now. There is no forced-mute on incoming calls in vibrate mode. I even heard
the beep
at the very beginning of a call, as mentioned in #34.
I suppose this is why the "auto-answer in use" mode works around the issue too.
With this option to select a silent (or vibrating) ringer for Sipdroid, would
it be
possible to specify that it is active only when a headset is plugged in?
Original comment by davestec...@gmail.com
on 15 Jan 2010 at 2:34
@stortebecker - In my experience, the VoIP quality on the Nexus One is not
good, but
calls will work with 2-way audio. Maybe you have a problem in your VoIP
settings? But
this is not the right place to get that kind of help. You need to post your
question
in a forum.
Original comment by davestec...@gmail.com
on 15 Jan 2010 at 2:39
The apk from #34 together with a settings profiles app gives me a very nice
workaround now on the Droid. I made a settings profile that turns off the
ringer when
a wired headset is plugged in. When a call comes in, I hear the short beep
(which was
added in #34) and the phone vibrates, and I can answer the call with no sound
issues. :)
That's good enough for me at this time. However, I will be happy to continue to
help
wth testing to resolve the actual bug.
Original comment by davestec...@gmail.com
on 15 Jan 2010 at 3:00
Can you point me to the areas in the code that are related to this issue?
Thanks.
Original comment by davestec...@gmail.com
on 17 Jan 2010 at 12:10
Issue 274 has been merged into this issue.
Original comment by pmerl...@googlemail.com
on 17 Jan 2010 at 8:28
Did you check release 1.3.5 if it is any better for your Droid & headset than
it was
before? Could you re-enable the ringtone? The code is in RtpStreamReceiver.
Original comment by pmerl...@googlemail.com
on 26 Jan 2010 at 1:26
I will be glad to test 1.3.5. The last version I tested was 1.3.3. It was worse
for
me because it had the same problems, but the workaround didn't function any
more. So
I went back to an earlier version. But I will test 1.3.5 tomorrow and report
back.
Thank you.
Original comment by davestec...@gmail.com
on 26 Jan 2010 at 2:34
I tested 1.3.7. This issue is not resolved.
Here's my report on version 1.3.7:
1. With "auto-answer with wired headset" checked, the incoming call is not
auto-answered. After manually answering the call, volume is muted.
2. The short workaround from comment 24 doesn't work now.
3. The original double down/up vol change from comment 5 doesn't work now
either.
Original comment by davestec...@gmail.com
on 28 Jan 2010 at 3:16
I don't know why the workarounds ceased to work.
Auto-answer with wired handset rings for 10 seconds before answering. To
function as a
workaround for this issue you would have to use it with a silent ringer for SIP
calls.
Original comment by pmerl...@googlemail.com
on 29 Jan 2010 at 9:28
> Auto-answer with wired handset rings for 10 seconds before answering.
Yes, this works.
BTW, is it possible to make the changes mentioned in issue 270?
Thanks again!
Original comment by davestec...@gmail.com
on 31 Jan 2010 at 4:41
That were the changes of comment #10, #14, and #18. They did not help with this
issue.
Original comment by pmerl...@googlemail.com
on 1 Feb 2010 at 9:19
Hi everybody.
I have the same problem with Samsung I5700. The volume of the headset is very,
very low (not depending on the media volume)
Original comment by raspiele...@gmail.com
on 24 Jun 2010 at 7:35
Original issue reported on code.google.com by
davidshi...@gmail.com
on 18 Dec 2009 at 7:24