... to the ones that actually have accents in game. Not just at random :D
This is not completely trivial because currently internal track IDs are generated as $trackname-$configuration. This means changing the track name changes the ID, which means we have to either
add a migration to update the ID in past races / currently generated races
update the logic for generating track IDs to drop accents (preferable)
... to the ones that actually have accents in game. Not just at random :D
This is not completely trivial because currently internal track IDs are generated as
$trackname-$configuration
. This means changing the track name changes the ID, which means we have to either