Projectiles should have a fixed height and can go up and down slopes and stairs, but not up walls or objects that are too steep.
Can also make projectiles that move in interesting ways. Example:
Side feature: Make a new projectile (like a rocket) that curves to its target position in mid-air as a cool effect.
Projectiles should have a fixed height and can go up and down slopes and stairs, but not up walls or objects that are too steep.
Can also make projectiles that move in interesting ways. Example: Side feature: Make a new projectile (like a rocket) that curves to its target position in mid-air as a cool effect.