Pygame Racing Car is a beginner-friendly open source project on GitHub aimed at improving the Pygame-based racing car game. This repository welcomes contributions from anyone interested in enhancing the game's features and functionality.
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Modularization of cargame.py for Better Code Structure and Maintainability #43
The cargame.py file currently contains over 400 lines of mixed code, including classes, functions, and game logic. This makes the codebase harder to navigate, maintain, and extend. I propose breaking it into smaller, modular components to improve scalability, maintainability, and collaboration for future development.
Problem
With all the logic in a single file, contributors may encounter the following challenges:
• Difficulty understanding the structure and flow of the code.
• Risk of introducing bugs when making targeted changes.
• Inefficiency in implementing new features.
• Barriers to adding automated testing.
Proposed Solution
To address the above, I suggest modularizing the code by separating it based on specific concerns:
1. Classes: Move each major class into its own file (e.g., player.py, game_logic.py).
2. Functions: Group related functions into logical modules (e.g., game_flow.py).
3. Game Logic: Separate the main game flow into a dedicated game_runner.py or similar.
Alternatives Considered
• Adding Documentation: In-line comments and documentation can help but would not solve the current complexity.
• Reorganization: Rearranging code within main.py might slightly improve readability but would not address scalability.
Benefits
• Scalable Codebase: Features can be added by modifying or creating specific modules without affecting the codebase.
• Simpler Testing: Testing can focus on individual modules, reducing bugs and improving code quality.
• Better Collaboration: A modular structure makes it easier for future contributors to work on specific components.
Additional Context
Although it does not directly affect gameplay, it lays a foundation for faster and more reliable development. Future contributors will benefit from working in a cleaner, more maintainable codebase.
Summary
The cargame.py file currently contains over 400 lines of mixed code, including classes, functions, and game logic. This makes the codebase harder to navigate, maintain, and extend. I propose breaking it into smaller, modular components to improve scalability, maintainability, and collaboration for future development.
Problem
With all the logic in a single file, contributors may encounter the following challenges:
Proposed Solution
To address the above, I suggest modularizing the code by separating it based on specific concerns:
Alternatives Considered
Benefits
Additional Context
Although it does not directly affect gameplay, it lays a foundation for faster and more reliable development. Future contributors will benefit from working in a cleaner, more maintainable codebase.