abnr / fluorescence

Automatically exported from code.google.com/p/fluorescence
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Suggestions for futer improving #14

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
1. Doesn't work transparent flag. (tested on water tiles)
2. Make more pretty context menus and display them on cursor position.
3. Add tool tips.
4. Make chat input like UO style (without need to press "enter")
5. And ofcourse hiding tiles upoon player (roof's and trees)
6. Make a possability to add custom moving speed (packet 0xBF.26) (it can be 
used for example to made horses and lamas speed different)

Original issue reported on code.google.com by staticz@uoquint.ru on 4 Jul 2012 at 3:47

GoogleCodeExporter commented 9 years ago
The transparent flag works for me (on non-HS muls). The water shader video was 
made with transparent water. I'll check that when I start testing HS stuff

All others are planned for a later release, I just did not have time for them 
yet :) But the client should at some point support all the OSI features.

Original comment by spin@fluorescence-client.org on 4 Jul 2012 at 4:54

GoogleCodeExporter commented 9 years ago
Roofs are implemented in the latest revision

Original comment by spin@fluorescence-client.org on 14 Aug 2012 at 8:23

GoogleCodeExporter commented 9 years ago
Greate!

Original comment by staticz@uoquint.ru on 14 Aug 2012 at 8:29