abpy / improved-sapling-tree-generator

A new version of Blenders sapling tree generator addon with improvements, new features, and bug fixes
GNU General Public License v2.0
140 stars 24 forks source link

Sapling Tree Gen DupliVerts/Armature Problems using custom leaves #32

Open merecesarchviz opened 2 years ago

merecesarchviz commented 2 years ago

This problem seems occur in all the sapling tree versions!!

If we use the leaves preset all works fine but if we choose to use custom leaves object when we choose add armature all of the leaves on my tree stand straight up is same direction broking all the random rotations that i had before i add the armature! and choosing to be animated the leaves nothing happens to them they get frozed can't be animated. None of the leaf scale options seem to work either. This happens no matter which object I use as a leaf.

abpy commented 2 years ago

Ok, i'll look into it. Try using dupliFaces instead of dupliVerts.

merecesarchviz commented 2 years ago

Ok, i'll look into it. Try using dupliFaces instead of dupliVerts.

Using duplifaces it works, yes but we get strange planes combined with the leaves we choose to use!! any tip do disable that planes? duplifaces!

abpy commented 2 years ago

Yea, you have to turn off visibility in the object instancing panel.

Screen Shot 2021-11-17 at 12 39 43 AM

It looks like a nice tree though. vertex instancing (dupliverts) has some limitations and i'm not sure there is a way around them.

merecesarchviz commented 2 years ago

That do the trick yes! thanks!

One last issue that I´m facing and please let me know if you can help me is:

I want to scatter this tree using particle system but for some reason choosing to spread as collection the leaves dont shows in the particle system scatter objects only that planes of the duplifaces!! exist a way to convert or bake the leaves with the wind animation to use to scatter?

abpy commented 2 years ago

I don't know a good solution to that yet. Using 'Make instances real' will make the leaves show but breaks the animation