canvas is held in browser memory so if you make it big (just by having two corner images spread out, and the rest between them blank) the page gets very slow and buggy.
need to add some kind of backend optimization, tiling, key-value store (redis), and/or use disk.
canvas is held in browser memory so if you make it big (just by having two corner images spread out, and the rest between them blank) the page gets very slow and buggy.
need to add some kind of backend optimization, tiling, key-value store (redis), and/or use disk.