Open ghost opened 9 years ago
I agree. Maybe use some glsl shader effects
On Tue, Dec 16, 2014 at 12:11 PM, Sherushe notifications@github.com wrote:
I know it's ambious to add this feature to a small game like ours but you can make so many effects with it, like fun destruction.
I made destroyable walls, but destroying them is very boring. If one of us has the motivation to do it, it would be awesome.
— Reply to this email directly or view it on GitHub https://github.com/Sherushe/tanks/issues/43.
If you have some video footage or image of an explosion with particles that would help me a lot. It would help me understand in which direction I need to go so that we agree.
I had something like this in mind: https://lh3.ggpht.com/0nHZMNcVd4AMNyIekeLrH4RsrF7d0NMY_tSna32NbjULVJdpPsgNyJBX_wXfxLEUGw=h900
A simple google search gave me this:
It's really hard to get a good explosion effect. Bear with me, I will need some time until I find a good way to make explosions ( both codewise and designwise ).
I made the walls explosible if you want to see what it looks like.
I will wait to see what you come up with.
On Sun, Jan 25, 2015 at 3:26 PM, Sherushe notifications@github.com wrote:
It's really hard to get a good explosion effect. Bear with me, I will need some time until I find a good way to make explosions ( both codewise and designwise ).
I made the walls explosible if you want to see what it looks like.
— Reply to this email directly or view it on GitHub https://github.com/Sherushe/tanks/issues/43#issuecomment-71391383.
Just saw the explosible walls. I think it would be better if the walls took damage, it's weird how they explode in one shot and the tanks need several.
On Sun, Jan 25, 2015 at 3:46 PM, A Braker abraker95@gmail.com wrote:
I will wait to see what you come up with.
On Sun, Jan 25, 2015 at 3:26 PM, Sherushe notifications@github.com wrote:
It's really hard to get a good explosion effect. Bear with me, I will need some time until I find a good way to make explosions ( both codewise and designwise ).
I made the walls explosible if you want to see what it looks like.
— Reply to this email directly or view it on GitHub https://github.com/Sherushe/tanks/issues/43#issuecomment-71391383.
Well, it's just to test the explosions faster
I know it's ambious to add this feature to a small game like ours but you can make so many effects with it, like fun destruction.
I made destroyable walls, but destroying them is very boring. If one of us has the motivation to do it, it would be awesome.