issues
search
abrie
/
nl12
Another experiment using Copilot to make a game
0
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Implement a map generator
#18
abrie
closed
2 hours ago
0
Implement a Map Generator
#17
abrie
closed
2 hours ago
0
Refactor the TilemapManager to address typescript warning
#16
abrie
closed
2 hours ago
0
Refactor the TilemapManager to address typescript warning
#15
abrie
closed
2 hours ago
0
Implement a class to manage the tilemap
#14
abrie
closed
3 hours ago
0
Implement a class to manage the tilemap
#13
abrie
closed
2 hours ago
0
Implement utility class to generate textures
#12
abrie
closed
4 hours ago
0
Implement utility class to generate textures
#11
abrie
closed
4 hours ago
0
Initialize game and create a barebones Play scene
#10
abrie
closed
4 hours ago
0
Initialize game and create a barebones Play scene
#9
abrie
closed
4 hours ago
0
Implement a utility class for generating textures to use as assets
#8
abrie
opened
4 hours ago
0
Implement a utility class for generating textures to use as assets
#7
abrie
closed
4 hours ago
1
Scaffold development of a Phaser 2d platformer
#6
abrie
closed
4 hours ago
1
Implement basic typescript development scaffolding for a Phaser 2d platformer
#5
abrie
closed
4 hours ago
1
Implement basic typescript development scaffolding for a Phaser 2d platformer
#4
abrie
opened
15 hours ago
0
Implement basic typescript development scaffolding for a Phaser 2d platformer
#3
abrie
closed
4 hours ago
1
Implement basic development scaffolding and code for a Phaser 2d platformer
#2
abrie
opened
17 hours ago
0
Implement basic development scaffolding and code for a Phaser 2d platformer
#1
abrie
closed
4 hours ago
1