Open NewAlexGamer opened 1 year ago
It's probably because of an increased frame rate, does it still happen with classic mode?
oh right i forgot to mention that, no it doesn't happen with classic mode
this is an issue with the game, the follow player x in move triggers does not actually follow the player x, but moves at the speed of whatever speed the player should be moving at, which does not actually stay consistent across tickrates
while not recording i managed to straight up fall, but now you see i'm literally 1 or 2 pixels away from falling while recording, i don't really know what changed other than the fps since it was a bit heavy for my pc, but still (this is just speedhack, not the classic mode) https://youtu.be/FvIdRi0FsE4
edit: ok i presume it's because for the game it seems like we have a lot of frames (144 * 3.3333 in my video) so it breaks move triggers edit edit: setting the tps to a high value gives the same result