A button in the overlay to execute or schedule a patching of the GeometryDash executable to have access to 4GB max of virtual memory (as opposed to the standard 2GB for 32-bit applications) would be cool.
There should also be the ability to execute / schedule a reversion of this patch.
The little tool that most people who patch their game have been using until now is "4GB Patch" available on the NTCore website. To achieve patching the program sets the Large Address Aware flag on the file's internal format.
Systems with RAM <= 4GB should not have this patching option present in the overlay, for safety / stability.
A button in the overlay to execute or schedule a patching of the GeometryDash executable to have access to 4GB max of virtual memory (as opposed to the standard 2GB for 32-bit applications) would be cool.
There should also be the ability to execute / schedule a reversion of this patch.
The little tool that most people who patch their game have been using until now is "4GB Patch" available on the NTCore website. To achieve patching the program sets the
Large Address Aware
flag on the file's internal format.Systems with RAM <= 4GB should not have this patching option present in the overlay, for safety / stability.