This would enable to game to be even more random.
If the above is possible is there a way to add a logic like in the NES randomiser so that the game is beatable?
Also if it is possible to add the key items to the pool of items that can be found in a chest is it possible to prevent them from being found in any of the optional dungeons?
This would enable to game to be even more random. If the above is possible is there a way to add a logic like in the NES randomiser so that the game is beatable? Also if it is possible to add the key items to the pool of items that can be found in a chest is it possible to prevent them from being found in any of the optional dungeons?