First of all, thanks for publishing this tool! I'm enjoying playing the game.
I just wanted to let you know about an issue I had. I used the executable on windows and in the generated .cue it has an absolute path to the associated .bin (Starting with the C:/... prefix). I copied the files to another device to play and I found that I had to remove the absolute path, just leaving the name of the .bin. I'm not sure if it's a standard but I'm guessing you don't every have to use the absolute path in a cue file, just the relative one.
To be specific, I changed this line in my cue:
FILE "C:\Users\User\Desktop\PSX Games\Breath of Fire 3\Breath of Fire III (v1.1) (Track 1).acegmn.1680988029.bin" BINARY
to this
FILE "Breath of Fire III (v1.1) (Track 1).acegmn.1680988029.bin" BINARY
First of all, thanks for publishing this tool! I'm enjoying playing the game.
I just wanted to let you know about an issue I had. I used the executable on windows and in the generated .cue it has an absolute path to the associated .bin (Starting with the C:/... prefix). I copied the files to another device to play and I found that I had to remove the absolute path, just leaving the name of the .bin. I'm not sure if it's a standard but I'm guessing you don't every have to use the absolute path in a cue file, just the relative one.
To be specific, I changed this line in my cue:
to this
Thanks again for making this app!