Open Trava715 opened 2 years ago
That’s because of fake shadows depth-based reprojection intended to get them to nicely follow geometry below car. If Extra FX is enabled, please make sure to either use ksWindscreen for that rear window or set it to SKIP_GBUFFER or DELAYED_RENDER list (depending on if it’s reflective or not, I guess, whatever looks better).
set it to SKIP_GBUFFER or DELAYED_RENDER list
Does indeed solve the problem.
@gro-ove Might be worth treating ksPerPixelAT same as ksWindscreen because a lot of cars use AT mesh for the defroster since it doesn't require setting up render priorities.
Tested on CSP 1.74 public