Closed acannistra closed 5 years ago
I think this is a matter of using analytic_sr item type, which is multiplied by 10,000 in PSScene4Band asset. We need to divide analytic_sr by 10000, which I've decided to do at the tiling stage ( preprocess/tile.py).
analytic_sr
preprocess/tile.py
Applied here: https://github.com/acannistra/planet-snowcover/commit/4ac32f18285020f06c14f96f73b2b75cf2f250ad#diff-affb0008ad3003100aa7d8c8795a9358
I think this is a matter of using
analytic_sr
item type, which is multiplied by 10,000 in PSScene4Band asset. We need to divideanalytic_sr
by 10000, which I've decided to do at the tiling stage (preprocess/tile.py
).Applied here: https://github.com/acannistra/planet-snowcover/commit/4ac32f18285020f06c14f96f73b2b75cf2f250ad#diff-affb0008ad3003100aa7d8c8795a9358