As defined by line https://github.com/acaudwell/Gource/blob/5109bb9aa8c7c7d7f62464bee96992d8494940bd/src/gource.cpp#L2273
the --fixed-user-size feature is achieved by scaling the avatar by the camera distance. However, the thing that this approach ignores, is that this messes with the user-name position, as the user name is still placed as a function of the avatar size before the --fixed-user-size multiplier.
As a result, the name distance when starting out or zoomed in is very big...
...and later on when zoomed out, intersects with the avatar.
As defined by line https://github.com/acaudwell/Gource/blob/5109bb9aa8c7c7d7f62464bee96992d8494940bd/src/gource.cpp#L2273 the
--fixed-user-size
feature is achieved by scaling the avatar by the camera distance. However, the thing that this approach ignores, is that this messes with the user-name position, as the user name is still placed as a function of the avatar size before the--fixed-user-size
multiplier.As a result, the name distance when starting out or zoomed in is very big... ...and later on when zoomed out, intersects with the avatar.