Parts of the OpenGL 4.6 Core Specification before "Chapter 22 - State and state requests" already cover a large part of glGet... global state accessors. However, in order to ensure full coverage, the existence of all functions in this chapter must be checked, and any missing ones must be implemented.
Parts of the OpenGL 4.6 Core Specification before "Chapter 22 - State and state requests" already cover a large part of glGet... global state accessors. However, in order to ensure full coverage, the existence of all functions in this chapter must be checked, and any missing ones must be implemented.