This is intentional since glVertexAttribPointer is succeeded by a combination of glVertexArrayVertexBuffer and glVertexArrayAttribFormat since DSA. It is not deprecated, but a better alternative exists.
You can instead use the following two for identical functionality:
Hello Alex,
This is intentional since
glVertexAttribPointer
is succeeded by a combination ofglVertexArrayVertexBuffer
andglVertexArrayAttribFormat
since DSA. It is not deprecated, but a better alternative exists.You can instead use the following two for identical functionality: