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aceholecousins
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acechase
Massive Multiplayer Couch Vehicular Combat Game
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Use es6 classes
#94
horstboehse
closed
4 years ago
0
Break mechanism
#93
horstboehse
closed
4 years ago
0
Provide break/pause mechanism
#92
horstboehse
closed
4 years ago
0
Break menu and back to main menu
#91
horstboehse
opened
4 years ago
0
Show AirConsole Ads after Highscore
#90
horstboehse
closed
4 years ago
0
use LoadingManager instead of loading list
#89
mqnc
opened
5 years ago
0
Add AirConsole-support
#88
horstboehse
closed
5 years ago
0
Vibrate controller on certain events
#87
horstboehse
closed
5 years ago
0
use AirConsole highscore
#86
mqnc
opened
5 years ago
0
use AirConsole ads
#85
mqnc
closed
4 years ago
0
redesign map system
#84
mqnc
opened
5 years ago
0
global refactory
#83
mqnc
opened
5 years ago
0
merge testing repo into official thing
#82
mqnc
closed
5 years ago
0
Separate key value pairs for config in cookies
#81
horstboehse
opened
6 years ago
0
Coliding with own mine adds death and kill point as well
#80
horstboehse
opened
6 years ago
0
Bug: Respawn in mines and power ups
#79
horstboehse
opened
6 years ago
0
Make 3rd version of Shooting Range
#78
horstboehse
opened
6 years ago
0
Bug: Respawn with high velocity
#77
horstboehse
closed
6 years ago
0
make some simple videos
#76
mqnc
closed
6 years ago
1
make respawn in Shooting Range less dangerous
#75
mqnc
opened
6 years ago
0
race the best ghost of the current session (or the high score?)
#74
mqnc
opened
6 years ago
0
deactivate gogogo-button and let add-player-button blink when there are no players
#73
mqnc
closed
6 years ago
0
game started and spawned four powerups
#72
mqnc
closed
7 years ago
0
do the whole config + url + svg settings stuff with eval somehow
#71
mqnc
opened
7 years ago
0
score table disappears if fire was pressed when it appeared
#70
mqnc
closed
7 years ago
0
Sound effects for everything
#69
mqnc
closed
5 years ago
0
indicate if someone ate a powerup that affects everything
#68
mqnc
closed
7 years ago
0
create meshes for powerups
#67
mqnc
closed
5 years ago
0
fix floating point display of highscore
#66
mqnc
closed
7 years ago
0
fix coffee
#65
mqnc
closed
7 years ago
1
detect if the game runs too slowly (in order to prevent cheating)
#64
mqnc
opened
7 years ago
0
hidden picture on index page so that Facebook-shares don't show the singleplayer picture
#63
mqnc
closed
7 years ago
0
make a nice picture for the score table
#62
mqnc
closed
7 years ago
0
merge all game modes into one well structured (lol) html file
#61
mqnc
closed
7 years ago
0
make the resize/zoom/resolution thing work properly on phones
#60
mqnc
closed
6 years ago
2
implement joystick-kinda control for smartphone
#59
mqnc
closed
5 years ago
0
something doesn't work on windows, neither in chrome nor firerox
#58
mqnc
closed
7 years ago
1
players are sometimes spawned outside the arena
#57
mqnc
closed
7 years ago
0
pause the game
#56
mqnc
opened
7 years ago
0
the level select dropdown bar sucks since it filters by already typed stuff
#55
mqnc
closed
6 years ago
1
Powerups
#54
mqnc
closed
5 years ago
1
gliders can be hidden by terrain!?
#53
mqnc
opened
7 years ago
0
create a terrain rect in the svg within layer 1 so we are independent of the document dimensions and inkscape does not transform everything all over the place
#52
mqnc
opened
7 years ago
0
make maximum fire rate configurable
#51
mqnc
opened
7 years ago
0
Create a beautiful arena with ice and grass using the new arena system
#50
mqnc
opened
7 years ago
2
new method for unfancy terrain needed
#49
mqnc
closed
7 years ago
0
sometimes the coast catapults hovers away way too fast for some reason
#48
mqnc
opened
7 years ago
0
if the terrain is big, one can be faster than the phaser and it doesn't get shot
#47
mqnc
opened
7 years ago
0
create default "opacity" if attribute is missing in svg
#46
mqnc
opened
7 years ago
0
svg parser needs make over
#45
mqnc
opened
7 years ago
0
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