Add m_bHealSupplyUsageEnabled setting for turning on/off supply usage specifically for healing (Default: true). This option is ignored when global supply usage is disabled.
Add m_fMedicalKitMaxHealScaled setting for changing how much a medical kit can heal outside of medical facilities (Default: 0.5 (same as vanilla)).
Additional notes to vanilla:
Global supply usage can be deactivated by GM in the scenario properties or by the scenario creator in the game mode entity by adding SUPPLIES to Disable Resource Types.
When merged this pull request will:
m_bHealSupplyUsageEnabled
setting for turning on/off supply usage specifically for healing (Default:true
). This option is ignored when global supply usage is disabled.m_fMedicalKitMaxHealScaled
setting for changing how much a medical kit can heal outside of medical facilities (Default:0.5
(same as vanilla)).Additional notes to vanilla:
SUPPLIES
toDisable Resource Types
.