Add electronic hearing protection, which mutes sounds only when weapons are fired or ammo or vehicles explode
Switch to playSoundUI for ear ringing to not mute it when EHP takes effect
Add hearing damage from exploding vehicles (stood out during testing)
Noise reduction amount and duration were measured from this video: https://www.youtube.com/watch?v=4A30yaoj5Yo
Could be extended with a custom model, but looks odd when attached to head (see BI Feedback Tracker).
Would like to add a put on / take off sound later, but not a priority.
When merged this pull request will:
playSoundUI
for ear ringing to not mute it when EHP takes effectNoise reduction amount and duration were measured from this video: https://www.youtube.com/watch?v=4A30yaoj5Yo Could be extended with a custom model, but looks odd when attached to head (see BI Feedback Tracker). Would like to add a put on / take off sound later, but not a priority.