acemod / ACE3

Open-source realism mod for Arma 3
https://ace3.acemod.org
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RHS buckshot no Damage / Wounds AdvancedMedical #2274

Closed 0dr closed 8 years ago

0dr commented 8 years ago

ACE3 Version: 3.2.1

Mods:

@cba_a3
@ace3
@RHSUSAF
ace_compat_rhs_usf3.pbo

Placed ACE3 Modules:

ACE_moduleMedicalSetting
ACE_moduleAdvancedMedicalSettings

Description:

"rhs_ammo_12g_00buckshot" does no damage / wounds except when hitting the head. Triggers blood effect on clothes and short periods of unconsciousness when shot multiple times. Only happens when Medics setting = "Advanced"

Steps to reproduce:

Equip the "rhs_weap_M590_5RD" and load "rhsusf_5Rnd_00Buck"
Unload your ammunition all over an AI Soldier except the head.
Check wounds.

Where did the issue occur?

"Singleplayer"

RPT log file:

-

_EDIT_

the parent class of "rhs_ammo_12g_00buckshot" ["B_12Gauge_Pellets","ShotgunBase","ShotgunCore","Default"] are not listed in https://github.com/acemod/ACE3/blob/master/addons/medical/functions/fnc_getTypeOfDamage.sqf

maybe it is related

0dr commented 8 years ago

silly me thought, that's what the comp.pbo is for. Even though the ammo don't uses one of your defined ammo types I thought you had a default option which uses a general scheme, so the damagehandler wouldn't fail so obvious.