acemod / ACE3

Open-source realism mod for Arma 3
https://ace3.acemod.org
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RHS Explosives ACE Interaction/ SMAW Buddy Reload #3152

Closed armyinf0703 closed 8 years ago

armyinf0703 commented 8 years ago

Has anyone done an ACE Compat work for the Explosives (C4/Mines) to work with Ace explosive clackers/ switches.

Also what is the best way to shorten the Rocket Reload time when using the SMAW Buddy reload. It currently takes ~12 seconds to reload the smaw with a buddy, which is a long time, to really just pop off the spent casing/ replace with fresh casing.

commy2 commented 8 years ago

Please create only one ticket for each individual issue. These are not related at all.

Also what is the best way to shorten the Rocket Reload time when using the SMAW Buddy reload

The reload time the guy with the launcher experiences is a bug with a scripting command used: http://feedback.arma3.com/view.php?id=21469#c100997

sargken commented 8 years ago

How is this BIS fault.

nicolasbadano commented 8 years ago

How is this BIS fault.

The reload time the guy with the launcher experiences is a bug with a scripting command used:

sargken commented 8 years ago

The buddy reload part can be added in rhs combat pbo.

shadez95 commented 8 years ago

@sargken The issue cannot be fixed at this time because there is an issue with the scripting command. Once BIS fixes the issue with the scripting command the issue should be solved. The buddy reload system does not need to be added into the rhs compat PBO. It could possibly be altered to work with the ACE menu? Not sure, I would have to mess around with it, but right now nothing can be done because the scripting command that is used in RHS's script is broken.