acemod / ACE3

Open-source realism mod for Arma 3
https://ace3.acemod.org
Other
1k stars 736 forks source link

Current CBA 3 v3.2.1 is broken and any current versions of ACE can not be used. #5078

Closed Xenotork closed 7 years ago

Xenotork commented 7 years ago

Just wanted to say that the current version of CBA 3 is broken, and will need to be fixed before any current versions of ACE can be used.

Don't know if its different for others but, i am not able to use anything from ACE, no UI or mechanics, with the new CBA version.

jonpas commented 7 years ago

Would you mind filling out the issue template that was handily prepared for you when you clicked "New issue"? We can't help you at all without all the information that is written to be added there.

And no, it is certainly an issue on your side, works fine for everyone else so far.

commy2 commented 7 years ago

CBA A3 v3.2.1 is not broken and ACE can be used just fine.

Xenotork commented 7 years ago

okay then. sorry for not using the template, ill copy it over on this. had to go somewhere during the first write so i just posted a quick desc.

Arma version : 1.68 CBA: 3.2.1 Ace: 3.9.1

Mods: RHSUSAF RHSAFRF RHSSAF RHSGREF Enhanced Movement CUP terrains - Core & Maps Chernobyl zone & Winter theme Advanced Rappeling & Sling Loading Personal Arsenal Ares Mod - Achilles Project Opfor Ace Compat - USAF, AFRF, & GREF ZeroReal-NoSway_NoFatigueTest Task_force_Radio NATO_Rus_Weapons USMC_mas CBA 3 Ace

Desc.: After loading all of the mods up and enter a single or multiplayer instance, I am unable to load the list of accessories for my weapons in the Arsenal and any that were on the selected weapon beforehand disappear. When i try to use Task Force Radio and Ace keybinds, none of them work for me, and i am unable to use their UI. However i am still affected by server settings using the Ace Modules. Damage and some mechanics still work to an extent, but not completely.

Reproduction: I have no idea how to reproduce the steps needed to accomplish this issue.

Occurances: Single/Multiplayer

Modules: No modules are causing this issue.

Report files: ArmaReport_Log_20170410T225233_Bailey.zip

Sorry about the rushed Issue report i made. was almost late for a lunch meeting.

commy2 commented 7 years ago

ArmaReport_Log_20170410T225233_Bailey.zip

What is this? We cannot work with this. We need the RPT file. Please read where to find this. It's described in the issue template. It also says there, that bugs should be reproduced with only CBA and ACE enabled. We cannot support and debug addon packs of multiple giga byte with code unknown to us. Sorry.

Xenotork commented 7 years ago

Got it. sorry for the confusion.

Here ya go: Arma3_x64_2017-04-09_21-26-12.txt (This one is from 2 days ago with all the mods listed installed, couldn't find the log from today, didn't appear on the rpt list.)

Hope this helps you.

bux commented 7 years ago

It also says there, that bugs should be reproduced with only CBA and ACE enabled.

@Xenotork now please only enable CBA and ACE and see if the issue still exists. If not then there's a problem with one of the other mods and you'd need to enable them one by one to see which one interferes with CBA and ACE.

commy2 commented 7 years ago

Looks like the mission is broken too. Riddled with script errors. No surprise it's not working.

21:27:49 Error in expression <,
["put",     23]
];

private _ctrlList = _display displayctrl (          960 +       26);
{
>
21:27:49   Error position: <_display displayctrl (          960 +       26);
{
>
21:27:49   Error Nicht definierte Variable in Ausdruck: _display
21:27:49 File A3\functions_f_bootcamp\Inventory\fn_arsenal.sqf [BIS_fnc_arsenal], line 2122
21:34:18 Error in expression <icles" >> typeOf _vehicle >> "Turrets") select (_turret select 0);

if((getNumb>
21:34:18   Error position: <select (_turret select 0);

if((getNumb>
21:34:18   Error Allgemeiner Fehler in Ausdruck
21:34:18 File \rhsusf\addons\rhsusf_c_m113\scripts\rhs_turretAction.sqf [RHSUSF_fnc_turretAction], line 13
Xenotork commented 7 years ago

Yea, the issue still occurs with just CBA on the mod list. I did all the mod fishing and whatnot over the past 2 days. However i am not able to get a report off of that error for some reason, i only get a Access violation from using a 64 bit game, i checked the report off that error message to make sure, and i was unable to find the same or similar diag. readings relating to the issue, only about the Access violation. (caused by using 64bit client with a 64bit OS on a 32bit process?)

any mission i enter with CBA 3 will have the same or similar errors your seeing Commy. I went into the Virtual Arsenal template many times to test out what was going on, and i wasn't able to use weapon accessories, keybinds and mechanics either. I also went on my unit's server, they said their clients were just fine, but my client still didn't have access to accessories, keybinds, and mechanics. (side-note: I am also unable to configure Addons keybinds through the controls menu. does nothing. and Enhanced movement had its keybinds set to custom Actions - #'s.)

I have reason to believe that my game itself is not reading the mod and server templates correctly, even in the 32 bit version. I may have to reinstall the game entirely. if that is the case, then i hope it fixes the issue. But if there is a way to fix this without reinstalling, then we should try it out.

Xenotork commented 7 years ago

Yep, my suspicion was correct. Fixed the issue with a Reinstall of Arma 3. i guess the client didn't fully get updated along with the game.

you guys take care, and thanks for sorting things out.