Closed MrArapaho closed 6 years ago
You didn't provide the requested info. When you click on "New issue" there's a template with information you should read and follow. Otherwise we can't help you.
You could try changing the keybind, some keyboards don't work well with the windows key in games. Otherwise the RPT would be very helpful.
I have try changing the keybind and this did not work. I have also tried downloading an older CBA (CBA 3.4.0). I have tried using ACE via workshop and ACE not in steam. ACE not in steam was version 3.10.2. How do i get the RPT for you guys?
Well maybe this is what you wanted?
time = 12.652
------Performance------
diag_fps = 210.526
count cba_common_waitAndExecArray = 3
count cba_common_waitUntilAndExecArray = 0
count cba_common_perFrameHandlerArray = 12 (max 12)
count diag_activeSQFScripts = 5
count diag_activeSQSScripts = 0
count diag_activeMissionFSMs = 1
------Player------
typeOf = C_man_1
animationState = amovpercmstpsnonwnondnon
------ACE Settings------
ace_medical_blood_enabledFor - 2
ace_common_forceAllSettings - false
ace_common_checkPBOsAction - 0
ace_common_checkPBOsCheckAll - false
ace_common_checkPBOsWhitelist - []
ace_common_settingFeedbackIcons - 1
ace_common_settingProgressBarLocation - 0
ace_common_displayTextColor - [0,0,0,0.1]
ace_common_displayTextFontColor - [1,1,1,1]
ace_cookoff_enable - true
ace_cookoff_enableAmmobox - true
ace_cookoff_enableAmmoCookoff - true
ace_cookoff_ammoCookoffDuration - 1
ace_finger_enabled - false
ace_finger_maxRange - 4
ace_finger_indicatorForSelf - true
ace_finger_indicatorColor - [0.810486,0.68,0.21,0.75]
ace_frag_enabled - true
ace_frag_spallEnabled - false
ace_frag_reflectionsEnabled - false
ace_frag_maxTrack - 10
ace_frag_maxTrackPerFrame - 10
ace_gforces_enabledFor - 1
ace_goggles_effects - 2
ace_goggles_showInThirdPerson - false
ace_hitreactions_minDamageToTrigger - 0.1
ace_interact_menu_alwaysUseCursorSelfInteraction - true
ace_interact_menu_cursorKeepCentered - false
ace_interact_menu_alwaysUseCursorInteraction - true
ace_interact_menu_useListMenu - true
ace_interact_menu_colorTextMax - [1,1,1,1]
ace_interact_menu_colorTextMin - [1,1,1,0.25]
ace_interact_menu_colorShadowMax - [0,0,0,1]
ace_interact_menu_colorShadowMin - [0,0,0,0.25]
ace_interact_menu_textSize - 2
ace_interact_menu_shadowSetting - 2
ace_interact_menu_actionOnKeyRelease - true
ace_interact_menu_menuBackground - 0
ace_interact_menu_addBuildingActions - false
ace_interact_menu_menuAnimationSpeed - 0
ace_interaction_enableTeamManagement - true
ace_interaction_enableMagazinePassing - true
ace_inventory_inventoryDisplaySize - 0
ace_laser_dispersionCount - 2
ace_laserpointer_enabled - true
ace_magazinerepack_timePerAmmo - 1.5
ace_magazinerepack_timePerMagazine - 2
ace_magazinerepack_timePerBeltLink - 8
ace_map_BFT_Interval - 1
ace_map_BFT_Enabled - false
ace_map_BFT_HideAiGroups - false
ace_map_BFT_ShowPlayerNames - false
ace_map_mapIllumination - true
ace_map_mapGlow - true
ace_map_mapShake - true
ace_map_mapLimitZoom - false
ace_map_mapShowCursorCoordinates - false
ace_map_defaultChannel - -1
ace_map_gestures_enabled - true
ace_map_gestures_maxRange - 7
ace_map_gestures_interval - 0.03
ace_map_gestures_nameTextColor - [0.2,0.2,0.2,0.3]
ace_map_gestures_defaultLeadColor - [1,0.88,0,0.95]
ace_map_gestures_defaultColor - [1,0.88,0,0.7]
ace_maptools_rotateModifierKey - 1
ace_maptools_drawStaightLines - true
ace_medical_level - 1
ace_medical_medicSetting - 1
ace_medical_increaseTrainingInLocations - false
ace_medical_enableFor - 0
ace_medical_enableOverdosing - true
ace_medical_bleedingCoefficient - 1
ace_medical_painCoefficient - 1
ace_medical_enableAirway - false
ace_medical_enableFractures - false
ace_medical_enableAdvancedWounds - false
ace_medical_enableVehicleCrashes - true
ace_medical_enableScreams - true
ace_medical_playerDamageThreshold - 1
ace_medical_AIDamageThreshold - 1
ace_medical_enableUnconsciousnessAI - 1
ace_medical_remoteControlledAI - true
ace_medical_preventInstaDeath - false
ace_medical_enableRevive - 0
ace_medical_maxReviveTime - 120
ace_medical_amountOfReviveLives - -1
ace_medical_allowDeadBodyMovement - false
ace_medical_allowLitterCreation - true
ace_medical_litterSimulationDetail - 3
ace_medical_litterCleanUpDelay - 0
ace_medical_medicSetting_basicEpi - 1
ace_medical_medicSetting_PAK - 1
ace_medical_medicSetting_SurgicalKit - 1
ace_medical_consumeItem_PAK - 0
ace_medical_consumeItem_SurgicalKit - 0
ace_medical_useLocation_basicEpi - 0
ace_medical_useLocation_PAK - 3
ace_medical_useLocation_SurgicalKit - 2
ace_medical_useCondition_PAK - 0
ace_medical_useCondition_SurgicalKit - 0
ace_medical_keepLocalSettingsSynced - true
ace_medical_healHitPointAfterAdvBandage - false
ace_medical_painIsOnlySuppressed - true
ace_medical_painEffectType - 0
ace_medical_allowUnconsciousAnimationOnTreatment - false
ace_medical_moveUnitsFromGroupOnUnconscious - false
ace_medical_menuTypeStyle - 1
ace_medical_delayUnconCaptive - 3
ace_medical_ai_enabledFor - 2
ace_medical_menu_allow - 1
ace_medical_menu_useMenu - 1
ace_medical_menu_openAfterTreatment - true
ace_medical_menu_maxRange - 3
ace_microdagr_mapDataAvailable - 2
ace_missileguidance_enabled - 2
ace_mk6mortar_airResistanceEnabled - false
ace_mk6mortar_allowComputerRangefinder - true
ace_mk6mortar_allowCompass - true
ace_mk6mortar_useAmmoHandling - false
ace_movement_useImperial - true
ace_nametags_defaultNametagColor - [0.77,0.51,0.08,1]
ace_nametags_showPlayerNames - 1
ace_nametags_showPlayerRanks - true
ace_nametags_showVehicleCrewInfo - true
ace_nametags_showNamesForAI - false
ace_nametags_showCursorTagForVehicles - false
ace_nametags_showSoundWaves - 1
ace_nametags_playerNamesViewDistance - 5
ace_nametags_playerNamesMaxAlpha - 0.8
ace_nametags_tagSize - 2
ace_nightvision_disableNVGsWithSights - false
ace_optionsmenu_optionMenuDisplaySize - 0
ace_optionsmenu_showNewsOnMainMenu - true
ace_overheating_displayTextOnJam - true
ace_overheating_showParticleEffects - true
ace_overheating_showParticleEffectsForEveryone - false
ace_overheating_overheatingDispersion - true
ace_overheating_unJamOnreload - false
ace_overheating_unJamFailChance - 0.1
ace_overheating_enabled - true
ace_overpressure_distanceCoefficient - 1
ace_quickmount_enabled - false
ace_quickmount_distance - 3
ace_quickmount_speed - 18
ace_quickmount_priority - 0
ace_rearm_level - 0
ace_rearm_supply - 0
ace_refuel_rate - 1
ace_refuel_hoseLength - 12
ace_reload_displayText - true
ace_repair_displayTextOnRepair - true
ace_repair_engineerSetting_repair - 1
ace_repair_engineerSetting_wheel - 0
ace_repair_repairDamageThreshold - 0.6
ace_repair_repairDamageThreshold_engineer - 0.4
ace_repair_consumeItem_toolKit - 0
ace_repair_fullRepairLocation - 2
ace_repair_engineerSetting_fullRepair - 2
ace_repair_addSpareParts - true
ace_repair_wheelRepairRequiredItems - 0
ace_repair_autoShutOffEngineWhenStartingRepair - false
ace_respawn_savePreDeathGear - false
ace_respawn_removeDeadBodiesDisconnected - true
ace_respawn_bodyRemoveTimer - 0
ace_scopes_enabled - true
ace_scopes_forceUseOfAdjustmentTurrets - false
ace_scopes_correctZeroing - true
ace_scopes_overwriteZeroRange - false
ace_scopes_defaultZeroRange - 100
ace_scopes_zeroReferenceTemperature - 15
ace_scopes_zeroReferenceBarometricPressure - 1013.25
ace_scopes_zeroReferenceHumidity - 0.5
ace_scopes_deduceBarometricPressureFromTerrainAltitude - false
ace_spectator_filterUnits - 2
ace_spectator_filterSides - 0
ace_spectator_restrictModes - 0
ace_spectator_restrictVisions - 0
ace_switchunits_enableSwitchUnits - false
ace_switchunits_switchToWest - false
ace_switchunits_switchToEast - false
ace_switchunits_switchToIndependent - false
ace_switchunits_switchToCivilian - false
ace_switchunits_enableSafeZone - true
ace_switchunits_safeZoneRadius - 100
ace_tagging_quickTag - 1
ace_ui_allowSelectiveUI - true
ace_ui_soldierVehicleWeaponInfo - true
ace_ui_vehicleRadar - true
ace_ui_vehicleCompass - true
ace_ui_commandMenu - true
ace_ui_groupBar - false
ace_ui_weaponName - true
ace_ui_weaponNameBackground - true
ace_ui_firingMode - true
ace_ui_ammoType - true
ace_ui_ammoCount - false
ace_ui_magCount - true
ace_ui_throwableName - true
ace_ui_throwableCount - true
ace_ui_zeroing - true
ace_ui_weaponLowerInfoBackground - true
ace_ui_stance - true
ace_ui_staminaBar - true
ace_ui_gunnerWeaponName - true
ace_ui_gunnerWeaponNameBackground - true
ace_ui_gunnerFiringMode - true
ace_ui_gunnerAmmoType - true
ace_ui_gunnerAmmoCount - true
ace_ui_gunnerMagCount - true
ace_ui_gunnerLaunchableName - true
ace_ui_gunnerLaunchableCount - true
ace_ui_gunnerZeroing - true
ace_ui_gunnerWeaponLowerInfoBackground - true
ace_ui_vehicleName - true
ace_ui_vehicleNameBackground - true
ace_ui_vehicleFuelBar - true
ace_ui_vehicleSpeed - true
ace_ui_vehicleAltitude - true
ace_ui_vehicleDamage - true
ace_ui_vehicleInfoBackground - true
ace_vehiclelock_defaultLockpickStrength - 10
ace_vehiclelock_lockVehicleInventory - false
ace_vehiclelock_vehicleStartingLockState - -1
ace_viewdistance_enabled - true
ace_viewdistance_viewDistanceOnFoot - 0
ace_viewdistance_viewDistanceLandVehicle - 0
ace_viewdistance_viewDistanceAirVehicle - 0
ace_viewdistance_limitViewDistance - 10000
ace_viewdistance_objectViewDistanceCoeff - 0
ace_weaponselect_displayText - true
ace_weather_enableServerController - true
ace_weather_useACEWeather - true
ace_weather_syncRain - true
ace_weather_syncWind - true
ace_weather_syncMisc - true
ace_weather_serverUpdateInterval - 60
ace_winddeflection_enabled - true
ace_winddeflection_vehicleEnabled - true
ace_winddeflection_simulationInterval - 0.05
ace_winddeflection_simulationRadius - 3000
ace_zeus_zeusAscension - false
ace_zeus_zeusBird - false
ace_zeus_remoteWind - false
ace_zeus_radioOrdnance - false
ace_zeus_revealMines - 0
ace_zeus_autoAddObjects - false
ace_advanced_fatigue_enabled - true
ace_advanced_fatigue_enableStaminaBar - true
ace_advanced_fatigue_performanceFactor - 1
ace_advanced_fatigue_recoveryFactor - 1
ace_advanced_fatigue_loadFactor - 1
ace_advanced_fatigue_terrainGradientFactor - 1
ace_advanced_throwing_enabled - true
ace_advanced_throwing_showThrowArc - true
ace_advanced_throwing_showMouseControls - true
ace_advanced_throwing_enablePickUp - true
ace_advanced_throwing_enablePickUpAttached - true
ace_captives_allowHandcuffOwnSide - true
ace_captives_requireSurrender - 1
ace_captives_allowSurrender - true
ace_cargo_enable - true
ace_cargo_paradropTimeCoefficent - 2.5
ace_explosives_requireSpecialist - false
ace_explosives_punishNonSpecialists - true
ace_explosives_explodeOnDefuse - true
ace_gestures_showOnInteractionMenu - 2
ace_hearing_enableCombatDeafness - true
ace_hearing_earplugsVolume - 0.5
ace_hearing_unconsciousnessVolume - 0.4
ace_hearing_disableEarRinging - true
ace_hearing_enabledForZeusUnits - true
ace_hearing_autoAddEarplugsToUnits - true
ace_advanced_ballistics_enabled - false
ace_advanced_ballistics_simulateForSnipers - true
ace_advanced_ballistics_simulateForGroupMembers - false
ace_advanced_ballistics_simulateForEveryone - false
ace_advanced_ballistics_disabledInFullAutoMode - false
ace_advanced_ballistics_ammoTemperatureEnabled - true
ace_advanced_ballistics_barrelLengthInfluenceEnabled - true
ace_advanced_ballistics_bulletTraceEnabled - true
ace_advanced_ballistics_simulationInterval - 0.05
ace_advanced_ballistics_simulationRadius - 3000
------Array Info (count >= 50)------
ace_common_settings - ARRAY SIZE: 282
ace_common_hexarray - ARRAY SIZE: 256
bis_fnc_arsenal_faces - ARRAY SIZE: 132
cba_wtab - ARRAY SIZE: 128
cba_ktab - ARRAY SIZE: 128
cba_events_keyupstates - ARRAY SIZE: 255
ace_optionsmenu_clientsideoptions - ARRAY SIZE: 84
cba_common_addons - ARRAY SIZE: 1327
cba_events_playerehinfo - ARRAY SIZE: 62
cba_events_keydownstates - ARRAY SIZE: 255
cba_xeh_alleventhandlers - ARRAY SIZE: 296
cba_ytab - ARRAY SIZE: 128
ace_markers_markerscache - ARRAY SIZE: 53
I tried putting the RPT in a zip file with no luck. I also tried just adding the rpt file in here with no luck. Never done this help would be awesome.
Yeah, this seems to be from variables left from a mod called overthrow
you can try going into the editor and hitting ctrl+d and then executing the following code
profileNamespace setVariable ["Overthrow.save.001", nil];
profileNamespace setVariable ["Overthrow.malden.001", nil];
profileNamespace setVariable ["Overthrow.altis.001", nil];
otherwise you could just delete your profile and create a new one
where do i go and delete those overthrow files? Also I did just make a new profile and it works now. However I will lose all my control bindings. How can I copy all of my binds for this new working profile?
where do i go and delete those overthrow files?
You already disabled it, but the mod writes to your profile. Do what pabst said to repair your profile
How can I copy all of my binds for this new working profile?
You can't.
How do I repair my profile? I understand he said control+D in the editor...but still makes no sense. Can you break it down just a tad bit more cause im still lost. Sorry for not understanding but never have done this before.
Mods:
Description: Self interaction not working,
Hey guys. New to github so just ask if I missed something. I just started playing Arma 3+ACE again (been about 2 months). My self interaction is not working and I can not figure out why. I saw some people said it was battleye and I could use a non-steam version of ACE. this did not work for me. I also tried using a non-steam version of CBA and this still did not work for me. I then tried making a new player profile and changing the keybinds; however, again still no luck. Please provide any helpful tips or ideas. Thanks in advance.