acemod / ACE3

Open-source realism mod for Arma 3
https://ace3.acemod.org
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Self Interaction Not Working #5597

Closed MrArapaho closed 6 years ago

MrArapaho commented 6 years ago

Mods:

Description: Self interaction not working,

Hey guys. New to github so just ask if I missed something. I just started playing Arma 3+ACE again (been about 2 months). My self interaction is not working and I can not figure out why. I saw some people said it was battleye and I could use a non-steam version of ACE. this did not work for me. I also tried using a non-steam version of CBA and this still did not work for me. I then tried making a new player profile and changing the keybinds; however, again still no luck. Please provide any helpful tips or ideas. Thanks in advance.

bux commented 6 years ago

You didn't provide the requested info. When you click on "New issue" there's a template with information you should read and follow. Otherwise we can't help you.

PabstMirror commented 6 years ago

You could try changing the keybind, some keyboards don't work well with the windows key in games. Otherwise the RPT would be very helpful.

MrArapaho commented 6 years ago

I have try changing the keybind and this did not work. I have also tried downloading an older CBA (CBA 3.4.0). I have tried using ACE via workshop and ACE not in steam. ACE not in steam was version 3.10.2. How do i get the RPT for you guys?

MrArapaho commented 6 years ago

Well maybe this is what you wanted?


time = 12.652

------Performance------
diag_fps = 210.526
count cba_common_waitAndExecArray = 3
count cba_common_waitUntilAndExecArray = 0
count cba_common_perFrameHandlerArray = 12 (max 12)
count diag_activeSQFScripts = 5
count diag_activeSQSScripts = 0
count diag_activeMissionFSMs = 1

------Player------
typeOf = C_man_1
animationState = amovpercmstpsnonwnondnon

------ACE Settings------
ace_medical_blood_enabledFor - 2
ace_common_forceAllSettings - false
ace_common_checkPBOsAction - 0
ace_common_checkPBOsCheckAll - false
ace_common_checkPBOsWhitelist - []
ace_common_settingFeedbackIcons - 1
ace_common_settingProgressBarLocation - 0
ace_common_displayTextColor - [0,0,0,0.1]
ace_common_displayTextFontColor - [1,1,1,1]
ace_cookoff_enable - true
ace_cookoff_enableAmmobox - true
ace_cookoff_enableAmmoCookoff - true
ace_cookoff_ammoCookoffDuration - 1
ace_finger_enabled - false
ace_finger_maxRange - 4
ace_finger_indicatorForSelf - true
ace_finger_indicatorColor - [0.810486,0.68,0.21,0.75]
ace_frag_enabled - true
ace_frag_spallEnabled - false
ace_frag_reflectionsEnabled - false
ace_frag_maxTrack - 10
ace_frag_maxTrackPerFrame - 10
ace_gforces_enabledFor - 1
ace_goggles_effects - 2
ace_goggles_showInThirdPerson - false
ace_hitreactions_minDamageToTrigger - 0.1
ace_interact_menu_alwaysUseCursorSelfInteraction - true
ace_interact_menu_cursorKeepCentered - false
ace_interact_menu_alwaysUseCursorInteraction - true
ace_interact_menu_useListMenu - true
ace_interact_menu_colorTextMax - [1,1,1,1]
ace_interact_menu_colorTextMin - [1,1,1,0.25]
ace_interact_menu_colorShadowMax - [0,0,0,1]
ace_interact_menu_colorShadowMin - [0,0,0,0.25]
ace_interact_menu_textSize - 2
ace_interact_menu_shadowSetting - 2
ace_interact_menu_actionOnKeyRelease - true
ace_interact_menu_menuBackground - 0
ace_interact_menu_addBuildingActions - false
ace_interact_menu_menuAnimationSpeed - 0
ace_interaction_enableTeamManagement - true
ace_interaction_enableMagazinePassing - true
ace_inventory_inventoryDisplaySize - 0
ace_laser_dispersionCount - 2
ace_laserpointer_enabled - true
ace_magazinerepack_timePerAmmo - 1.5
ace_magazinerepack_timePerMagazine - 2
ace_magazinerepack_timePerBeltLink - 8
ace_map_BFT_Interval - 1
ace_map_BFT_Enabled - false
ace_map_BFT_HideAiGroups - false
ace_map_BFT_ShowPlayerNames - false
ace_map_mapIllumination - true
ace_map_mapGlow - true
ace_map_mapShake - true
ace_map_mapLimitZoom - false
ace_map_mapShowCursorCoordinates - false
ace_map_defaultChannel - -1
ace_map_gestures_enabled - true
ace_map_gestures_maxRange - 7
ace_map_gestures_interval - 0.03
ace_map_gestures_nameTextColor - [0.2,0.2,0.2,0.3]
ace_map_gestures_defaultLeadColor - [1,0.88,0,0.95]
ace_map_gestures_defaultColor - [1,0.88,0,0.7]
ace_maptools_rotateModifierKey - 1
ace_maptools_drawStaightLines - true
ace_medical_level - 1
ace_medical_medicSetting - 1
ace_medical_increaseTrainingInLocations - false
ace_medical_enableFor - 0
ace_medical_enableOverdosing - true
ace_medical_bleedingCoefficient - 1
ace_medical_painCoefficient - 1
ace_medical_enableAirway - false
ace_medical_enableFractures - false
ace_medical_enableAdvancedWounds - false
ace_medical_enableVehicleCrashes - true
ace_medical_enableScreams - true
ace_medical_playerDamageThreshold - 1
ace_medical_AIDamageThreshold - 1
ace_medical_enableUnconsciousnessAI - 1
ace_medical_remoteControlledAI - true
ace_medical_preventInstaDeath - false
ace_medical_enableRevive - 0
ace_medical_maxReviveTime - 120
ace_medical_amountOfReviveLives - -1
ace_medical_allowDeadBodyMovement - false
ace_medical_allowLitterCreation - true
ace_medical_litterSimulationDetail - 3
ace_medical_litterCleanUpDelay - 0
ace_medical_medicSetting_basicEpi - 1
ace_medical_medicSetting_PAK - 1
ace_medical_medicSetting_SurgicalKit - 1
ace_medical_consumeItem_PAK - 0
ace_medical_consumeItem_SurgicalKit - 0
ace_medical_useLocation_basicEpi - 0
ace_medical_useLocation_PAK - 3
ace_medical_useLocation_SurgicalKit - 2
ace_medical_useCondition_PAK - 0
ace_medical_useCondition_SurgicalKit - 0
ace_medical_keepLocalSettingsSynced - true
ace_medical_healHitPointAfterAdvBandage - false
ace_medical_painIsOnlySuppressed - true
ace_medical_painEffectType - 0
ace_medical_allowUnconsciousAnimationOnTreatment - false
ace_medical_moveUnitsFromGroupOnUnconscious - false
ace_medical_menuTypeStyle - 1
ace_medical_delayUnconCaptive - 3
ace_medical_ai_enabledFor - 2
ace_medical_menu_allow - 1
ace_medical_menu_useMenu - 1
ace_medical_menu_openAfterTreatment - true
ace_medical_menu_maxRange - 3
ace_microdagr_mapDataAvailable - 2
ace_missileguidance_enabled - 2
ace_mk6mortar_airResistanceEnabled - false
ace_mk6mortar_allowComputerRangefinder - true
ace_mk6mortar_allowCompass - true
ace_mk6mortar_useAmmoHandling - false
ace_movement_useImperial - true
ace_nametags_defaultNametagColor - [0.77,0.51,0.08,1]
ace_nametags_showPlayerNames - 1
ace_nametags_showPlayerRanks - true
ace_nametags_showVehicleCrewInfo - true
ace_nametags_showNamesForAI - false
ace_nametags_showCursorTagForVehicles - false
ace_nametags_showSoundWaves - 1
ace_nametags_playerNamesViewDistance - 5
ace_nametags_playerNamesMaxAlpha - 0.8
ace_nametags_tagSize - 2
ace_nightvision_disableNVGsWithSights - false
ace_optionsmenu_optionMenuDisplaySize - 0
ace_optionsmenu_showNewsOnMainMenu - true
ace_overheating_displayTextOnJam - true
ace_overheating_showParticleEffects - true
ace_overheating_showParticleEffectsForEveryone - false
ace_overheating_overheatingDispersion - true
ace_overheating_unJamOnreload - false
ace_overheating_unJamFailChance - 0.1
ace_overheating_enabled - true
ace_overpressure_distanceCoefficient - 1
ace_quickmount_enabled - false
ace_quickmount_distance - 3
ace_quickmount_speed - 18
ace_quickmount_priority - 0
ace_rearm_level - 0
ace_rearm_supply - 0
ace_refuel_rate - 1
ace_refuel_hoseLength - 12
ace_reload_displayText - true
ace_repair_displayTextOnRepair - true
ace_repair_engineerSetting_repair - 1
ace_repair_engineerSetting_wheel - 0
ace_repair_repairDamageThreshold - 0.6
ace_repair_repairDamageThreshold_engineer - 0.4
ace_repair_consumeItem_toolKit - 0
ace_repair_fullRepairLocation - 2
ace_repair_engineerSetting_fullRepair - 2
ace_repair_addSpareParts - true
ace_repair_wheelRepairRequiredItems - 0
ace_repair_autoShutOffEngineWhenStartingRepair - false
ace_respawn_savePreDeathGear - false
ace_respawn_removeDeadBodiesDisconnected - true
ace_respawn_bodyRemoveTimer - 0
ace_scopes_enabled - true
ace_scopes_forceUseOfAdjustmentTurrets - false
ace_scopes_correctZeroing - true
ace_scopes_overwriteZeroRange - false
ace_scopes_defaultZeroRange - 100
ace_scopes_zeroReferenceTemperature - 15
ace_scopes_zeroReferenceBarometricPressure - 1013.25
ace_scopes_zeroReferenceHumidity - 0.5
ace_scopes_deduceBarometricPressureFromTerrainAltitude - false
ace_spectator_filterUnits - 2
ace_spectator_filterSides - 0
ace_spectator_restrictModes - 0
ace_spectator_restrictVisions - 0
ace_switchunits_enableSwitchUnits - false
ace_switchunits_switchToWest - false
ace_switchunits_switchToEast - false
ace_switchunits_switchToIndependent - false
ace_switchunits_switchToCivilian - false
ace_switchunits_enableSafeZone - true
ace_switchunits_safeZoneRadius - 100
ace_tagging_quickTag - 1
ace_ui_allowSelectiveUI - true
ace_ui_soldierVehicleWeaponInfo - true
ace_ui_vehicleRadar - true
ace_ui_vehicleCompass - true
ace_ui_commandMenu - true
ace_ui_groupBar - false
ace_ui_weaponName - true
ace_ui_weaponNameBackground - true
ace_ui_firingMode - true
ace_ui_ammoType - true
ace_ui_ammoCount - false
ace_ui_magCount - true
ace_ui_throwableName - true
ace_ui_throwableCount - true
ace_ui_zeroing - true
ace_ui_weaponLowerInfoBackground - true
ace_ui_stance - true
ace_ui_staminaBar - true
ace_ui_gunnerWeaponName - true
ace_ui_gunnerWeaponNameBackground - true
ace_ui_gunnerFiringMode - true
ace_ui_gunnerAmmoType - true
ace_ui_gunnerAmmoCount - true
ace_ui_gunnerMagCount - true
ace_ui_gunnerLaunchableName - true
ace_ui_gunnerLaunchableCount - true
ace_ui_gunnerZeroing - true
ace_ui_gunnerWeaponLowerInfoBackground - true
ace_ui_vehicleName - true
ace_ui_vehicleNameBackground - true
ace_ui_vehicleFuelBar - true
ace_ui_vehicleSpeed - true
ace_ui_vehicleAltitude - true
ace_ui_vehicleDamage - true
ace_ui_vehicleInfoBackground - true
ace_vehiclelock_defaultLockpickStrength - 10
ace_vehiclelock_lockVehicleInventory - false
ace_vehiclelock_vehicleStartingLockState - -1
ace_viewdistance_enabled - true
ace_viewdistance_viewDistanceOnFoot - 0
ace_viewdistance_viewDistanceLandVehicle - 0
ace_viewdistance_viewDistanceAirVehicle - 0
ace_viewdistance_limitViewDistance - 10000
ace_viewdistance_objectViewDistanceCoeff - 0
ace_weaponselect_displayText - true
ace_weather_enableServerController - true
ace_weather_useACEWeather - true
ace_weather_syncRain - true
ace_weather_syncWind - true
ace_weather_syncMisc - true
ace_weather_serverUpdateInterval - 60
ace_winddeflection_enabled - true
ace_winddeflection_vehicleEnabled - true
ace_winddeflection_simulationInterval - 0.05
ace_winddeflection_simulationRadius - 3000
ace_zeus_zeusAscension - false
ace_zeus_zeusBird - false
ace_zeus_remoteWind - false
ace_zeus_radioOrdnance - false
ace_zeus_revealMines - 0
ace_zeus_autoAddObjects - false
ace_advanced_fatigue_enabled - true
ace_advanced_fatigue_enableStaminaBar - true
ace_advanced_fatigue_performanceFactor - 1
ace_advanced_fatigue_recoveryFactor - 1
ace_advanced_fatigue_loadFactor - 1
ace_advanced_fatigue_terrainGradientFactor - 1
ace_advanced_throwing_enabled - true
ace_advanced_throwing_showThrowArc - true
ace_advanced_throwing_showMouseControls - true
ace_advanced_throwing_enablePickUp - true
ace_advanced_throwing_enablePickUpAttached - true
ace_captives_allowHandcuffOwnSide - true
ace_captives_requireSurrender - 1
ace_captives_allowSurrender - true
ace_cargo_enable - true
ace_cargo_paradropTimeCoefficent - 2.5
ace_explosives_requireSpecialist - false
ace_explosives_punishNonSpecialists - true
ace_explosives_explodeOnDefuse - true
ace_gestures_showOnInteractionMenu - 2
ace_hearing_enableCombatDeafness - true
ace_hearing_earplugsVolume - 0.5
ace_hearing_unconsciousnessVolume - 0.4
ace_hearing_disableEarRinging - true
ace_hearing_enabledForZeusUnits - true
ace_hearing_autoAddEarplugsToUnits - true
ace_advanced_ballistics_enabled - false
ace_advanced_ballistics_simulateForSnipers - true
ace_advanced_ballistics_simulateForGroupMembers - false
ace_advanced_ballistics_simulateForEveryone - false
ace_advanced_ballistics_disabledInFullAutoMode - false
ace_advanced_ballistics_ammoTemperatureEnabled - true
ace_advanced_ballistics_barrelLengthInfluenceEnabled - true
ace_advanced_ballistics_bulletTraceEnabled - true
ace_advanced_ballistics_simulationInterval - 0.05
ace_advanced_ballistics_simulationRadius - 3000

------Array Info (count >= 50)------
ace_common_settings - ARRAY SIZE: 282
ace_common_hexarray - ARRAY SIZE: 256
bis_fnc_arsenal_faces - ARRAY SIZE: 132
cba_wtab - ARRAY SIZE: 128
cba_ktab - ARRAY SIZE: 128
cba_events_keyupstates - ARRAY SIZE: 255
ace_optionsmenu_clientsideoptions - ARRAY SIZE: 84
cba_common_addons - ARRAY SIZE: 1327
cba_events_playerehinfo - ARRAY SIZE: 62
cba_events_keydownstates - ARRAY SIZE: 255
cba_xeh_alleventhandlers - ARRAY SIZE: 296
cba_ytab - ARRAY SIZE: 128
ace_markers_markerscache - ARRAY SIZE: 53
Dystopian commented 6 years ago

https://community.bistudio.com/wiki/Crash_Files#Arma_3

MrArapaho commented 6 years ago

I tried putting the RPT in a zip file with no luck. I also tried just adding the rpt file in here with no luck. Never done this help would be awesome.

MrArapaho commented 6 years ago

a3 rpt.txt

Dystopian commented 6 years ago

5323 #5391

PabstMirror commented 6 years ago

Yeah, this seems to be from variables left from a mod called overthrow

you can try going into the editor and hitting ctrl+d and then executing the following code

profileNamespace setVariable ["Overthrow.save.001", nil];
profileNamespace setVariable ["Overthrow.malden.001", nil];
profileNamespace setVariable ["Overthrow.altis.001", nil];

otherwise you could just delete your profile and create a new one

MrArapaho commented 6 years ago

where do i go and delete those overthrow files? Also I did just make a new profile and it works now. However I will lose all my control bindings. How can I copy all of my binds for this new working profile?

commy2 commented 6 years ago

where do i go and delete those overthrow files?

You already disabled it, but the mod writes to your profile. Do what pabst said to repair your profile

How can I copy all of my binds for this new working profile?

You can't.

MrArapaho commented 6 years ago

How do I repair my profile? I understand he said control+D in the editor...but still makes no sense. Can you break it down just a tad bit more cause im still lost. Sorry for not understanding but never have done this before.