acemod / ACE3

Open-source realism mod for Arma 3
https://ace3.acemod.org
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ace_cargo. Loaded objects taking damage. #7295

Closed severgun closed 4 years ago

severgun commented 4 years ago

Mods (complete and add to the following information):

Description: Objects loaded as objects(not classnames) start taking damage from falling(I think) after hideObjectGlobal event https://github.com/acemod/ACE3/blob/3333b41dfb1392d4fb9dc6ff9bcfc05307653a01/addons/cargo/functions/fnc_loadItem.sqf#L39

Steps to reproduce:

Expected behavior: Block damage for hided items

Where did the issue occur?

severgun commented 4 years ago

Tests shows, that if attach higher here (map related?) https://github.com/acemod/ACE3/blob/80879da2415d7d21b275e86163cf1acd168c02a5/addons/cargo/functions/fnc_loadItem.sqf#L38 then damage not applied. Maybe damage should be blocked by blockDamage ace statusEffect. Not sure.

Mecaguy03 commented 4 years ago

Can confirm this is happening on multiple different maps, although it seems to be somewhat inconsistent. Possibly related to what elevation you are at on the map?

Panisher commented 4 years ago

Can confirm this is happening on multiple different maps, although it seems to be somewhat inconsistent. Possibly related to what elevation you are at on the map?

Any map

severgun commented 4 years ago

1.98 new PhysX. Bug still exist