Closed severgun closed 4 years ago
Tests shows, that if attach higher here (map related?) https://github.com/acemod/ACE3/blob/80879da2415d7d21b275e86163cf1acd168c02a5/addons/cargo/functions/fnc_loadItem.sqf#L38 then damage not applied. Maybe damage should be blocked by blockDamage ace statusEffect. Not sure.
Can confirm this is happening on multiple different maps, although it seems to be somewhat inconsistent. Possibly related to what elevation you are at on the map?
Can confirm this is happening on multiple different maps, although it seems to be somewhat inconsistent. Possibly related to what elevation you are at on the map?
Any map
1.98 new PhysX. Bug still exist
Mods (complete and add to the following information):
1.96
stable3.13.0
stable3.12.6
stableDescription: Objects loaded as objects(not classnames) start taking damage from falling(I think) after
hideObjectGlobal
event https://github.com/acemod/ACE3/blob/3333b41dfb1392d4fb9dc6ff9bcfc05307653a01/addons/cargo/functions/fnc_loadItem.sqf#L39Steps to reproduce:
Expected behavior: Block damage for hided items
Where did the issue occur?