Closed b-mayr-1984 closed 4 months ago
are you using a custom FOV? try rotating the tool 90 degrees, is the offset the same?
are you using a custom FOV?
I have never explicitly edited this setting myself.
My current [..].Arma3Profile
has this listed:
fovTop=0.75;
fovLeft=1.3333334;
(I don't know what would be the factory default and/or if some mod or so ever changed it)
try rotating the tool 90 degrees, is the offset the same?
Yes, rotated it is the same (see screenshot below).
What I noticed in addition. The inner part of the plotting board appears to be elliptic in shape and not a circle. When I continiously rotate either the inner or outer part of the plotting board it appears kinda wobbly and not smoth.
@PabstMirror when I do as mentioned in https://github.com/acemod/ACE3/issues/9806#issuecomment-1974938601 the problem is gone.
But it is still weird that it is necessary. In the past I never took notice of this behaviour.
It may be related to https://github.com/acemod/ACE3/pull/9219/files iirc they changed drawIcon to handle aspect ratios automatically in 2.14 but I'm really not sure if there is anything we can do about it
@dedmen
Related to #9806
Since it's a duplicate, this will be closed.
Mods:
Description: The size of the ACE plotting board is to big and does not align with the map grid (of Tanoa; maybe other maps are also affected). See screenshot below
Steps to reproduce:
ACE_PlottingBoard
ACE_PlottingBoard
ACE_PlottingBoard
Expected behavior: Map grid and
ACE_PlottingBoard
should align.Where did the issue occur?
Log Files:
Additional context: Problem found whilst doing dev-work on https://github.com/gruppe-adler/Shoot_and_Scoot.Tanoa
I noticed that the
ACE_MapTools
is just as miss-aligned as theACE_PlottingBoard
is. This must be relativly new because in the past this always aligned with the map grid.Screenshots: