Open LazerFaze opened 1 year ago
я решаю это так: `void setup_callback ( UG_MESSAGE* msg )
{
if ( msg->id == OBJ_TYPE_ROW )
{
switch ( msg->sub_id )
{ case ROW_ID_0 : {
if (msg->event==OBJ_EVENT_PRESSED)
{
if (UN<100)UN++;
sprintf(buffer1, "%d", UN );
UG_TextboxSetText ( &setup , TXB_ID_0 ,buffer1 ) ;
}
break;
}`
in my project, PRESS and RELEASE are working well, but CLICK is never normally working