True Reality (TR) is an open source LGPL Game and Simulation Engine written entirely in Standard C++ and OpenGL. It runs on all Windows platforms and GNU/Linux. OpenSceneGraph is used as its graphics engine, along with many other open source projects for support of various features.
Not really a need to have multiple header implementations of matrix / vectors. There should only be one implementation of matrix / vector, of course OSG makes this difficult but hopefully it is possible.
Not really a need to have multiple header implementations of matrix / vectors. There should only be one implementation of matrix / vector, of course OSG makes this difficult but hopefully it is possible.
Example vector implementation