True Reality (TR) is an open source LGPL Game and Simulation Engine written entirely in Standard C++ and OpenGL. It runs on all Windows platforms and GNU/Linux. OpenSceneGraph is used as its graphics engine, along with many other open source projects for support of various features.
GNU Lesser General Public License v3.0
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Create a version Info file, and Utilities to read it in. #42
Version Info file should be stored in the Data folder,
Utilities should be internal functions that can read the file, and a program trVersion that will print the version of the TR and any additional info that the user might want to see.
The format of the version number should be:
Maj.Min.YYMM.Commit# or Maj.Min.YYMM.Build# or
YY = Year MM = Month
Additional information could include the webpage where to get TR, and Author list.
Version Info file should be stored in the Data folder, Utilities should be internal functions that can read the file, and a program trVersion that will print the version of the TR and any additional info that the user might want to see.
The format of the version number should be:
Maj.Min.YYMM.Commit# or Maj.Min.YYMM.Build# or
YY = Year MM = Month
Additional information could include the webpage where to get TR, and Author list.