Open stanwgifford opened 5 years ago
I seem to be seeing the same thing. I've tried the patches in #45 and #44 trying to see which one works, but it seems like switching to https://github.com/mikegrb/SwiftMQTT worked for me.
I seem to be seeing the same thing. I've tried the patches in #45 and #44 trying to see which one works, but it seems like switching to https://github.com/mikegrb/SwiftMQTT worked for me.
Hey, @kfdm. https://github.com/mikegrb/SwiftMQTT - this is a fork of my repository 😉
G'day,
I am not sure I can fix this however it may be useful for the maintainer to support Swift in Xcode 11.
I have a Cocoa application using swiftMQTT.
It appears that when a message is received, that is when the problem starts.
I issue the connect, and I can send happily all day. If I cease sending for a while, I get the keep alive ping.
All is good!
If however I send a message externally (mosquitto_pub) the application receives the message - however if I issue a send after that I get session disconnected, socket error etc.
I appear to be getting a connection reset by peer.
So there appears to be an issue in the receive code in swiftMQTT.
I am sorry I can't be more specific but I hope this assists the maintainer.
Otherwise apart from the one issue, swiftMQTT appears to be fairly happy in Xcode 11.
Stan