Open colegleason opened 10 years ago
It would have to sample the volume for the beginning of the song and adjust to keep amplitude within some range.
On Wed, Sep 17, 2014 at 12:28 PM, Adam Madsen notifications@github.com wrote:
How would this work for youtube videos?
— Reply to this email directly or view it on GitHub https://github.com/acm-uiuc/beats/issues/29#issuecomment-55929661.
Student, University of Illinois at Urbana-Champaign Email: cg@colegleason.com Website: colegleason.com
average amplitude, perhaps
Acoustics used to do this live, not modifying the files.
On Wed, Sep 17, 2014 at 12:29 PM, Cole colewashere@gmail.com wrote:
It would have to sample the volume for the beginning of the song and adjust to keep amplitude within some range.
On Wed, Sep 17, 2014 at 12:28 PM, Adam Madsen notifications@github.com wrote:
How would this work for youtube videos?
— Reply to this email directly or view it on GitHub https://github.com/acm-uiuc/beats/issues/29#issuecomment-55929661.
Cole Gleason
Student, University of Illinois at Urbana-Champaign Email: cg@colegleason.com Website: colegleason.com
Student, University of Illinois at Urbana-Champaign Email: cg@colegleason.com Website: colegleason.com
How is beats playing youtube videos? Mplayer already supports this: http://www.commandlinefu.com/commands/view/8893/normalize-volume-output-in-mplayer
On Wed, Sep 17, 2014 at 12:30 PM, Cole colewashere@gmail.com wrote:
average amplitude, perhaps
Acoustics used to do this live, not modifying the files.
On Wed, Sep 17, 2014 at 12:29 PM, Cole colewashere@gmail.com wrote:
It would have to sample the volume for the beginning of the song and adjust to keep amplitude within some range.
On Wed, Sep 17, 2014 at 12:28 PM, Adam Madsen notifications@github.com wrote:
How would this work for youtube videos?
— Reply to this email directly or view it on GitHub https://github.com/acm-uiuc/beats/issues/29#issuecomment-55929661.
Cole Gleason
Student, University of Illinois at Urbana-Champaign Email: cg@colegleason.com Website: colegleason.com
Cole Gleason
Student, University of Illinois at Urbana-Champaign Email: cg@colegleason.com Website: colegleason.com
Student, University of Illinois at Urbana-Champaign Email: cg@colegleason.com Website: colegleason.com
For actual audio files, you can use something like replaygain and store the values in the database no problem.
For audio sources you can't scan entirely before playing, you can do some sort of adaptive scaling/compressing, but that will destroy any sort of dynamic range in a song.
I would rather have the adaptive scaling than constantly have to adjust the sound level in beats.
On Wed, Sep 17, 2014 at 12:34 PM, Adam Madsen notifications@github.com wrote:
For actual audio files, you can use something like replaygain and store the values in the database no problem.
For audio sources you can't scan entirely before playing, you can do some sort of adaptive scaling/compressing, but that will destroy any sort of dynamic range in a song.
— Reply to this email directly or view it on GitHub https://github.com/acm-uiuc/beats/issues/29#issuecomment-55930587.
Student, University of Illinois at Urbana-Champaign Email: cg@colegleason.com Website: colegleason.com
How would this work for youtube videos?