I went through kodi_game_dll.h and made a bunch of changes (see https://github.com/garbear/xbmc/commit/3c16726), mostly moving functions around and renaming stuff. The biggest change is that
GAME_ERROR Run(void)
has been changed to
void FrameEvent(void)
in preparation of being deprecated.
This PR applies changes to addon.cpp so that it will compile again. Also, previously cmake wasn't compiling addon.cpp so that's been fixed too.
I went through kodi_game_dll.h and made a bunch of changes (see https://github.com/garbear/xbmc/commit/3c16726), mostly moving functions around and renaming stuff. The biggest change is that
has been changed to
in preparation of being deprecated.
This PR applies changes to addon.cpp so that it will compile again. Also, previously cmake wasn't compiling addon.cpp so that's been fixed too.