Closed aconstlink closed 4 months ago
If a render object is configured a second time and it already includes managed variable sets, those are not released.
See d3d11.cpp : 3003. Here the storage is just cleared but the variable sets are managed and copied.
If a render object is configured a second time and it already includes managed variable sets, those are not released.
See d3d11.cpp : 3003. Here the storage is just cleared but the variable sets are managed and copied.