aconstlink / motor

Software Framework for Audio/Visual/Interactive Real-Time Applications
MIT License
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Reconfigure msl object does not work #55

Closed aconstlink closed 4 months ago

aconstlink commented 4 months ago

If an msl object is reconfigured some data is not properly updated.

Furthermore. If compilation fails, there are some issues to. Maybe pre-compileing the shaders before assigning them to the shader object may work. So the old shader and render configuration is untouched and rendering continues to work.

aconstlink commented 4 months ago

Works on gl4 and d3d11.