Closed aconstlink closed 8 months ago
If multiple windows are open and the d3d11 window is closed, the d3d11 backend crashes.
It is very likely that imgui is not properly shutdown or waited for when the window closes.
Actually fixed another with with the gl conected activation and not emptying the render commands queue
If multiple windows are open and the d3d11 window is closed, the d3d11 backend crashes.
It is very likely that imgui is not properly shutdown or waited for when the window closes.